Future Music

Processing ideas for sampled beats

As it’s tricky to alter sampled drums at source, familiaris­ing yourself with processing techniques is essential. Here are six approaches to consider…

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01

As each drum pattern note will be identical when using samples, use clever tricks to add movement over time. Send your drum signal to a reverb aux, then place a gentle, random, slow-moving tremolo pre-reverb on the aux. Subtle volume modulation causes the drum signal to hit the reverb differentl­y each time, giving that virtual ambience a feeling of drift and movement.

02

If you’re using upfront drum sounds from modern sample packs, they’ll probably be processed to extremes already. This is fine if you want something ready-made to slot into a track, but can be a little over the top for many contexts. Therefore, use monosummin­g plugins to remove extravagan­t stereo width, and filter judiciousl­y to shave away extreme highs and lows.

03

A counterint­uitive approach is to instead seek out unimpressi­vely clean, ‘naked’ drum samples. These won’t necessaril­y blow your socks off out of the box, but can be thought of as raw materials that act as blank canvases for treatments such as distortion, layering and general personalis­ation.

04

When processing beats, try setting up your effects at the same time as you program the notes. This works best with input-dependent treatments such as saturation and compressio­n – vary note input velocity feeding into a dynamics processor, for example, and you’ll create interestin­g responses.

05

Need some groove inspiratio­n? Use filtered delay repeats – clocked to a suitable rate within the groove – to generate cool ghost note patterns from straight-up sampled drums. This method can spit out less obvious new rhythms as you mess around with delay timings and settings.

06

Following on from the previous tip, if your delay plugin features a swing or time offset control, use this to shift the delay repeats backwards or forwards and manoeuvre the new notes into the groove. Listen carefully as you’re doing this in order to find the exact position where the delay slots in with your other track elements.

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