What is wavetable synthesis?
>Wavetable synthesis is nothing new; it first appeared in the hardware realm in the early ’80s with the launch of Wolfgang Palm’s PPG Wave, later followed by a string of influential hardware synths created by PPG successors Waldorf. It has really come to the fore in the 21st century though, becoming almost the de facto synthesis method for modern plugins.
Native Instruments’ 2007
Massive is the synth responsible for the modern wavetable boom. Its powerful, versatile sound and copious modulation options defined the growling, frequency-filling sound of modern DnB and American EDM. Its popularity has inspired no shortage of evolutions, the most notable being Xfer Records’ Serum, but wavetable oscillators are also a key part of Arturia Pigments, Kilohearts Phase Plant, Bitwig’s Polymer, Ableton Wavetable and KV331 SynthMaster, to name a few. In hardware we have ASM’s fantastic Hydrasynth, Modal’s Argon8 and Waldorf’s Quantum.
Wavetable synths are essentially a form of sample-based synthesis, using a recorded sound as the primary source for each oscillator. What makes wavetables different from a straightforward sampler is the ability to morph or evolve that sampled sound. This is possible because wavetables aren’t just a single static sample, but actually a stack of individual waveforms called ‘subtables’ or, more commonly, ‘frames’. Wavetables can contain up to 256 of these frames, and a wavetable synth will always offer some method for the user to move through these, often in the form of LFO or envelope modulation or a manual ‘morph’ control.
Without movement or modulation, a wavetable synth is effectively no different than a sample-based synth that reads a single cycle waveform. However, the stacked frames of a wavetable allow it to transform from one wave shape to another as you play. In analogue terms, that could mean having an osc that morphs from a saw wave at one end of a wavetable to a square at the other. In creative terms it lets users incorporate textural elements such as rain or static noise, or capture the inconsistencies that come from an acoustic instrument.
The key differences between wavetable synths lies in the methods used to play back and modulate the wavetables themselves. Massive successor, Massive X, for example, features ten different playback modes that each read, filter and modulate the wavetable differently.
Beyond the oscillators, wavetable synths tend to adhere to classic subtractive synth structure, using filters, an envelope-controlled amp and onboard effects. Due to the emphasis on movement though, wavetable synths tend to come with extra modulation options, certainly including LFOs and envelopes, often joined by more complex sequencers and modulation generators.
WHEN TO USE IT…
Wavetable engine popularity in the plugin realm is due to their versatility. As with a sampler, you can effectively make a wavetable osc sound however you want. Unlike standard samplers though, wavetables can sound more natural or varied as you’re not simply playing the same recorded sound each time you trigger a note.
They’re great for pads and atmospheric patches, adding interest to longer, droning sounds. Wavetables are great for impersonating vintage synths and acoustic instruments too; they can replicate the natural variety inherent in both analogue oscillators and real instruments.