Future Music

Mix & master for streaming

Learn how the loudness rules have changed and get your tunes to make the grade online

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> For decades, many producers and engineers were locked in an arms race. From music’s birth as a mass media product pressed to vinyl, through the CD revolution, the objective of many in the industry was to make each track as loud as possible – louder than the last, and loud enough to compete with the songs on the radio that came before and after. The loudness war escalated until 2010, when a new AES/EBU standard sought to impose a change for the quieter.

In short, today’s streamed music standards leave far fewer incentives for musicians to squeeze a tune to within an inch of its life. Platforms such as YouTube, Spotify and Apple Music will actually analyse an uploaded track, turning down one that’s ‘coming in too hot’, and turning up one that’s a calmer, smoother mix with more dynamics.

For listeners, the result is a far more reliable listening experience. A death metal track can be followed by a smooth jazz tune, and theoretica­lly there’ll be no need to touch the volume control – the difference­s in average loudness of the two songs will have been compensate­d for by the streaming service behind the scenes.

For engineers, this new approach to loudness means that mastering is a more forgiving process. Instead of focusing on the commercial realities of loudness, more space is available for nuance and dynamic in the music. But how do these standards actually work? And how can you implement them in your music? Read on to find out.

THE DOCUMENT THAT STOPPED THE WAR

You’ll have heard the terms Peak and RMS when referring to audio signal level. Peak is

the instantane­ous maximum value of the signal – the highest point it has reached; while RMS provides a value for the average level of a signal over time. RMS gives a good representa­tion of how loudness is experience­d by humans; Peak tends to represent the maximum capacity of the system used to play it.

During the loudness wars, the highest peak was a set value. In the days of the CD, music was carried with an amplitude range across 16 bits. There was a definite peak level that a piece of digital music theoretica­lly couldn’t cross: when those 16 bits were full of 1s. With the Peak level set and unchangeab­le, the incentives were aligned for engineers to raise the RMS value as loud as they possibly could.

In 2010, the European Broadcasti­ng Union issued EBU R 128, a recommenda­tion for a system of Loudness

Normalisat­ion. This specified a way to measure the perceived loudness of an audio signal, and crucially, a target level for that signal. If a piece of music has an average loudness above that level, it is to be turned down; if below that level, it should be turned up.

STOP! IN THE NAME OF LUFS

The new system replacing RMS level (for our purposes here), is a system of Loudness Units (LU). The Full Scale value (LUFS) measures an absolute loudness and is referenced to 0dBFS. To get the actual measuremen­t, the signal is K-weighted with a high-pass filter and a 4dB increase above 1kHz.

The EBU’s recommenda­tion is for streamed music to aim for a target level of -23 LUFS. Streaming platforms have got onboard with this somewhat, with Spotify and YouTube normalisin­g to -14 LUFS, Apple Music to -16 LUFS, and Amazon normalisin­g to between -9 and -13 LUFS.

DYNAMIC RANGE: THEN AND NOW

Before the R 128 standard, decades of squeezing music’s dynamic range ended up leaving us very squashed. A look through the data on the website dr.loudness-war. info will give you a few figures to show the extent of the situation.

This resource lets you search for artists and albums – or simply check out all albums at once – and view their dynamic range stats with average, minimum and maximum figures. While not taking into account figures such as True Peak (discussed later) and exact LU, the amount of headroom left in the tracks by the people who worked on them still sheds some light on the state of the loudness wars.

Rarely do today’s albums make it close to 14dB of dynamic range, a figure that the site gives as the ideal and measures with a green box. Scroll through your favourite artist’s list of records, and you’ll often see a whole sea of red. The site measures the masters of any album’s vinyl, download and CD release separately, making it easy to note that vinyl releases often – although not always – offer more maximum dynamic range than their CD and download counterpar­ts would.

Another interestin­g thing to rank is the difference­s in dynamic range over time, whether that’s in new material, remasters, or simply work from different artists released at different times.

Take The Rolling Stones, for example – the site shows a steadily wide dynamic range (a sea of green) throughout the ’70s and ’80s, although the data is often taken from CD releases of albums recorded in earlier years.

Fast-forward to the mid-2000s, and the situation does start to change a certain amount, with the dynamic range of the band’s music being squeezed. While there are some let-ups, the general trend from then on was for the recordings to reduce in dynamic range as time went on. These days, though, there’s plenty of variation in the aging band’s recordings, but no overwhelmi­ng resolution towards being over- or under- compressed.

It’s important to remember that the dynamic range statistics don’t measure loudness per se, but at the very least, the website is an interestin­g read.

PEAKING TOO EARLY

Despite the move away from using a signal’s peak level as the be-all and end-all, the new loudness standards haven’t ignored the concept. True Peak is a new way to measure the loudest points in the audio signal by recreating how a real, continuous audio signal actually behaves. MeterPlugs’ Ian Kerr explains for us…

“A typical ‘sample peak’ meter will simply look at discrete samples to determine the peak level. The problem with this is that the samples may not have been taken when the continuous signal was at its peak, so in these cases the sample peak meter will report a lower peak level than the actual peak level.

“This can lead to problems further downstream when processing decisions are based on this ‘faulty’ peak level. For example, suppose a mastering engineer applies compressio­n and limiting to track, aiming for a sample peak level of -1dB. It’s entirely possible that the actual, continuous peak level will exceed 0dB in this case! When the track is ultimately converted back to a continuous signal for listening (by a digital to analogue Converter), this could lead to distortion and artefacts when the track is encoded.

“True Peak meters aim to mitigate this issue by detecting inter-sample peaks: the peaks that occur between discrete samples. They do this by upsampling the digital signal, from 48kHz to 192kHz, for example. This reduces the likelihood that a ‘true’ peak will be missed, or reduces the amount by which it is missed, at least.

The result is that True Peak measuremen­ts more accurately reflect the actual peak levels than a sample-peak measuremen­t.”

LOUDNESS RANGE ISSUES Loudness may be measurable, but over what time span we do it can make a difference. The EBU Mode specifies three sliding time windows over which to measure loudness. Momentary has a window of 400ms, which helps to meter transient and highly dynamic material; Short-term increases the window to 3s, giving a wider view of the loudness in a musical context; Integrated keeps track throughout an entire track, and can shed some light on the potential pitfalls of the new methods for working with loudness.

If LUFS and True Peak are taking the helm when it comes to measuring loudness, and are responsibl­e for streaming services’ fiddling with the volume of any track on playback, then how do we account for the fact that music changes in loudness throughout individual tracks?

This is measured with LRA, a Loudness Range number that describes the integrated difference in LU throughout a track. Let’s say a piece of music starts with some ambient sounds and background noise, has a light, acoustic guitar intro and eventually builds to a momentous climax before bringing things right back down again – the LRA for this track would be relatively high. On the other hand, a modern techno tune without much variation may remain quite consistent across its length, which will then give us a lower LRA reading.

It seems streaming services are not currently responding to LRA when calibratin­g uploaded tracks, so even if a relatively small portion of the audio signal gets particular­ly loud, the entire track will be compensate­d for based on this one portion. Even the quieter parts will be turned down.

EBU R 128 may have establishe­d a steady peace after the loudness wars, but one unintended consequenc­e is that it incentivis­es a reduction in the LRA throughout any given track, and so entire pieces of music may end up with fewer changes in loudness per section.

LOUDNESS MAY BE MEASURABLE, BUT OVER WHAT TIME SPAN WE DO IT CAN MAKE A DIFFERENCE

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 ?? ?? PEAK NORMALISAT­ION
LOUDNESS NORMALISAT­ION
The old ways of ‘Peak Normalisat­ion’ have given way to a new standard that centres music
PEAK NORMALISAT­ION LOUDNESS NORMALISAT­ION The old ways of ‘Peak Normalisat­ion’ have given way to a new standard that centres music
 ?? ?? dr.loudness-war.info gives you figures for the dynamic range of various album releases
dr.loudness-war.info gives you figures for the dynamic range of various album releases
 ?? ?? TRUE PEAK
PEAK
SAMPLING FREQUENCY
The True Peak standard aims to account for missed overshoots by oversampli­ng the signal
TRUE PEAK PEAK SAMPLING FREQUENCY The True Peak standard aims to account for missed overshoots by oversampli­ng the signal

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