Ever wish you could decide when it’s day and when it’s night? On the alien world of Planet Alpha, you can.
For the first two years of development, Adrian Lazar worked alone. Then he managed to attract funding from an investor: enough for him to quit his job in 2015 and recruit two employees the following year. The three employees of Planet Alpha Game Studio are supported by a small team of external contributors, who are assisting with sound, music, and gameplay programming.