Steel Rats

Sworn enemies of the biker mice

Games Master - - Steel Rats - Sam Greer

While a de­vel­oper’s nat­u­ral in­stinct when con­ceiv­ing a game about bik­ers who take on a horde of dan­ger­ous ro­bots in an al­ter­nate 1940s Amer­ica might be to make it a fully 3D rac­ing ti­tle or sim­i­lar, Tate Mul­ti­me­dia in­stead opted to cre­ate a side-scroller. An odd choice? Per­haps. But it’s one that ab­so­lutely pays off in spades. Steel Rats prom­ises high-speed ac­tion, but to start with you’ll be pretty slow as you stop and start, try­ing to mas­ter the con­trols. Thank­fully it isn’t a pun­ish­ing game, and even when you start you’ll be able to get through lev­els, you’ll just do it at a crawl. The con­trols are odd but they cer­tainly make sense. Though it’s a side-scroller Steel Rats doesn’t just ex­ist on a left-to-right plane; you change lanes on the road with a flick of the stick. Cou­ple that with the abil­ity to turn with the push of a but­ton and you’re soon chain­ing to­gether stunts and at­tacks while weaving your wheelie way

around ob­sta­cles.

Hot wheels

Your bike gives you some spe­cial abil­i­ties. Most im­por­tantly, you can turn the front wheel into a spin­ning ball of en­ergy, which is use­ful for at­tacks and al­lows it to at­tach to metal sur­faces, so you can ride up and down walls to cut through lev­els. This ver­ti­cal­ity makes Steel Rats feel dis­tinct from other ve­hi­cle-based games. This is a game of sim­ple plea­sures. Crash through ro­bots, ride su­per fast, and look re­ally damn cool do­ing it. We can’t wait to rev up our en­gine for an­other go.

For­mat PS4, XO, PC Pub­lisher Tate Mul­ti­me­dia De­vel­oper Tate Mul­ti­me­dia ETA Au­tumn The de­vel­oper calls the world of Steel Rats ‘dieselpunk’ – an al­ter­nate ver­sion of the 1920s-40s with crazy tech.

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