Games Master - - Special Exclusive Feature! -

If you’re a fan of JRPG clas­sics such as the older Fi­nal Fan­tasy ti­tles or Chrono Trig­ger then this en­gine will al­low you to make games in their vein very eas­ily. The ed­i­tor’s in­ter­face has lots of op­tions for those not pro­fi­cient in cod­ing, so you’ll find it fairly easy to learn with no ex­pe­ri­ence pro­vided you’re will­ing to delve into a lit­tle bit of script­ing. While this is re­ally only built to make one type of game, the lux­ury is it makes mak­ing that type of game as easy as can be. Even if this is your first at­tempt at de­vel­op­ment, RPG Maker will help you put to­gether some­thing very playable re­ally quickly.

It comes with a load of its own art and au­dio so you won’t need to cre­ate any of your own as­sets to be able to build some­thing. Ex­pan­sion packs for the ed­i­tor also of­fer loads of dif­fer­ent as­sets should you need some­thing more suited to your game – though you do have to pay for those.

With a lit­tle cre­ativ­ity, though, you don’t nec­es­sar­ily have to make an RPG full of turn-based bat­tles. Nar­ra­tive-fo­cused ti­tles such as To The Moon were made us­ing RPG Maker, and it’s pos­si­ble to use the en­gine to make puz­zles and cutscenes. Some de­vel­op­ers have, with the help of plug­ins, even man­aged to make point-and-click adventure games.

The les­son to take away from RPG Maker is that all that mat­ters is you use the en­gine that’s right for you. You can then bend it to make the games you want. As with most tools, if you’re will­ing to get cre­ative you can use it to do so much more than you might at first imag­ine. And you can get started with our easy step-by-step guide over on p64 – per­fect for build­ing your con­fi­dence.

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