Assassin’s Creed Rebellion
Time to kill
We don’t know a great deal about this upcoming mobile game, other than it looks to be Assassin’s Creed’s answer to Fallout Shelter, sharing as it does both a developer and the home-base-that-sends-out -explorers schtick with Bethesda’s post-apocalyptic spin-off. The assassins’ hideout is more like XCOM HQ than a vault, however, with separate rooms that can be constructed and used to train a band of hired killers you’ve recruited from across time.
Killers they may be, but they’re also cute, with a large-headed kawaii look that makes them appear like especially threatening Amiibo. Missions are represented as a series of rooms, with obstacles and enemies tailored to the skills of your three-strong team.
Format Mobile Pub Ubisoft Dev Behaviour Interactive ETA 21 Nov