ImagineFX

Colours and lighting

iPad Pro in hand, Jana Schirmer paints a fantasy character in Procreate, showing just how much bang for the buck you get with the low-cost app

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These days, Procreate is my go-to painting app, so I was excited when I received the request to paint a cover for ImagineFX entirely in Procreate.

I’ve been playing around in the app for almost a year now and I’m still discoverin­g new ways to do things. In addition, the Procreate team is constantly improving the app and adding new features. Procreate is extremely fast and so far I haven’t suffered from lags while painting. I love to take the iPad out and about, and work in coffee shops. It’s fun to change your creative environmen­t and leave your desk for a while.

If you’re exploring Procreate’s interface for the first time, don’t be fooled by its apparent simplicity. It’s a very powerful tool for creating pro-level artwork. And remember, you can always save your painting as a PSD and put it in the cloud to continue working up in Photoshop.

Here though, I’ll be painting the entire picture in Procreate. I’ll use much the same workflow that I use in Photoshop, with a few tweaks to take into account the lack of a Clipping mask in Procreate, but the app’s Selection tool makes for a straightfo­rward workaround.

I’ve been looking for a decent portable painting experience for years and I’m so happy that I’ve finally found one. I hope you enjoy this workshop. Shall we begin…?

1 Coming up with the character and pose

As with any painting, I start by sketching the general idea. I try to apply everything that I learned from my last ImagineFX cover (issue 125) and make the character engaging to the viewer. I love using Procreate’s sketching brushes for this stage – they almost feel like real pencils. I’ve already created my own brush folder where I put all my favourite brushes that I’ll use for this image, so I’m ready to go.

2 Refining the sketch

My next step is to further develop the sketch. The line quality isn’t important at this point: all I need are some general guidelines for the painting stage later. I know I have to work up the face because this is what people usually pay the most attention to. Furthermor­e, I need to rein in her manga-like appearance slightly.

3 Moving on to colour block-ins

I fill in my selections using flat colours and the Hard Airbrush. This is my first painting step. Keeping all the important elements on different layers means I can select them easily, and makes for a more organised workflow. I try to use as few layers as possible, just to keep things manageable. Having said this, I’m not so strict with my hair layers, because I know I’ll be adding more strands of hair on their own layers later on in the painting process.

4 Choosing local colours

I lock the Transparen­cy of the layers by swiping two fingers to the right on the layer. This means I can’t draw over my selection and can focus on the local colours. These are the colours an object has without taking light and shadows into considerat­ion. I try to identify harmonious colours that won’t look over the top.

5 Time to consider the lighting in the scene

I want to put aside further rendering on the local colours and instead get a handle on the lighting setup. This is because I want to send the ImagineFX team another WIP. I select one colour layer after the other and make a single selection on a new layer that contains the selection of all the colour layers that I talked about in step three. I fill it with a blue colour and set the layer mode to Multiply. Then I erase into that layer wherever I want the light to hit my figure.

6 Back to my local colours and ambient occlusion

Now that I’ve planned out my colours and the lighting setup, and both got approved, I can start rendering the local colours. I hide the light and shadow layer for now because I won’t need it for a while. I purely concentrat­e on rendering the local colours and ambient occlusion, because I want this image to work by itself, without the addition of light and shadow.

7 Working with the outlines

I use the Smudge tool to gently smooth the line-art. This makes the outlines less prominent and easier to work with, because my finished painting style doesn’t feature them. I rarely use Photoshop’s Smudge tool, but I love using it in Procreate. I advise trying all kinds of brushes for this. Some brushes are able to soften everything and some leave a nice texture in place. The Smudge tool can be used to develop all kinds of painterly effects.

8 Introducin­g more design elements

As you might expect, during the painting process I think of new things that I want to add to the illustrati­on, such as the small pouch on the character’s belt or some details on her dress. If you’re unsure about any new elements, make sure you place them on a separate layer first. I also give her earrings and make the breastplat­e better fit her body. I would always recommend changing things or moving them around if you feel that something you’ve painted isn’t working.

9 Gather reference for the wings

I’m not happy with the shape of the wings and think I should have researched them more. Procreate has a great Transform tool, so I want to draw the wings from reference first and then transform them into the right position. I sketch the wings in a new file and copy-paste them into the main file. You can copy-paste objects by swiping down with three fingers on the canvas.

10 Perspectiv­e with ellipses

This image features an unusual perspectiv­e. I want to make her pose and the perspectiv­e as readable as possible, which is why I add straps and bands around her hand and legs. Elliptical objects are a good way to show what direction something is facing. I've found that if you depict an ellipse correctly, it'll make the perspectiv­e in the scene automatica­lly more readable.

11 Redoing one of the legs

The leg nearest the viewer bothers me. The perspectiv­e seems off and I'm not happy with how I've painted it. Luckily, it's on its layer, so I drag it off to one side and paint in a replacemen­t. I also ask my husband for advice, who comes up with some useful suggestion­s. It’s always great when there's someone around to give you honest feedback.

12 Refining the light and shadows

Now I finally return to the light and shadow layer that I introduced back in step five. I feel that the majority of the rendering is done and it's the lighting and shading which is missing from my illustrati­on. Because the selection changed in some areas, like the leg, I have to reapply it on the image. I refine the layer and erase the parts again where the light hits the figure until I'm happy with it. Now I duplicate the shadow layer and drop it on every selection that I had before.

13 Last-minute changes

I decide to paint some loose feathers to give the image another dynamic element. My husband suggests adding a pattern to the wings, which now makes them look a little like owl wings. Certainly, they now look more interestin­g than simple, plain wings. This effect is easy to create on another layer in Multiply mode. I paint her freckles in the same manner.

14 Making some final adjustment­s

This is my favourite stage because it's my chance to make the image pop. I use a variety of layer modes and colour adjustment­s tools such as Curves to make the colours a little more vibrant. I tend to make my colours slightly dull and dark, because I work in the dark and my iPad is on a bright setting. That's why it's always good to check your final image on a monitor or calibrated laptop. And it’s done!

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