ImagineFX

a 3d model in VR, ready for painting

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1 Pose and compositio­n

I build a rough 3D model in VR and light it. I use the default posing model of Gravity Sketch and then import it into Tilt Brush for detailing and custom lighting. When I’m happy with the compositio­n I save an image that I keep open for reference.

2 Being organised

I start with outlines and add flat local colours to areas that are on different layers. I don’t always take this approach, but it’s useful for simplifyin­g iterations when doing client work. I also use mirroring to ensure my figure’s proportion­s are correct.

3 Adding vibrance

Once I’ve finished all the rendering I add random colours on a separate layer to achieve a neon mother of pearl look. Then I blend them in on a lower saturation. So, for example, the hair isn’t just white but appears white while being very vibrant.

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