ImagineFX

NO.1 FOR Welcome DIGITAL ARTISTS to… ImagineFX

- Claire Howlett, Editor claire@imaginefx.com

Reading this month’s Artist in Residence instalment from Paul Davidson (page 32) made me want to jump on a train to Tyne and Wear, and demand entry into his studio-cum-museum. As Paul says, a studio should be a place that’s both inside and outside of your head. How great to be able to surround yourself with real objects of inspiratio­n? Beats my office desk any day…

I suppose artwork created in virtual reality is the next best way of getting inside an artist’s head. Just watching the videos that accompany our interview with Goro Fujita (page 38) provided a glimpse of the artist’s talent, as well as highlighti­ng the potential of using VR in a studio’s creative pipeline, where any method of speeding up the production process is a good thing. Then read how Martin Nebelong used VR to help him create an image for a book cover (page 76). Both artists make it clear that VR will be a key tool for those working in a range of fields within the art industry.

Finally, Vertex 2019 is just around the corner, and some big hitters have just joined the growing roster of 2D and 3D creatives who’ll be there to pass on their knowledge. Find out more on page 31.

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