ImagineFX

Flip it good

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I normally flip an image at an earlier stage in the process and I forgot to do it for this one. The reason we flip this kind of image is to see what it looks like from the reverse angle, as you can sometimes spot problems before you go further into the process. I flipped the mech and I was pleasantly surprised that most things seemed to work, and I attribute that to the fact we started with a 3D reference.

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