ImagineFX

Back to Blender

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I can now re-open Blender and import my Daz character. Once again I will start blocking out a few elements, this time on the top of my character. For the sake of efficiency and not wasting too much time in Blender, I decide to re-use some assets I did a while ago (in this case, a pair of shoes and a bomber jacket), dropping them on my character. Then I roughly move some polygons around with the sculpting tool to make my props fit with the anatomy and pose of my character.

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