ImagineFX

Finalise body posture

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In the next step, I start with the first details and slowly venture into the facial expression­s of the mask and the character. It’s important that the character’s chin is pointed upwards, so that she doesn’t look submissive due to the slightly bent posture. I paint the mouth slightly open – she should look interested, as if she had just looked up at that very moment, looking for something. This section is unfortunat­ely also the most strenuous, because you can see only now, through the shading, whether the pose makes sense. If it doesn’t, the liquify tool can help, at least for fixing minor mistakes, otherwise you have to start again from the second sketch. In this step I try to paint the body/posture already as detailed as possible, so that I can judge again whether the pose really makes sense.

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