ImagineFX

PUSHING THE BOUNDARIES

Dave Keenan on his worldbuild­ing project that explores a cyberpunk future

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Tell us about your personal project, HURT: In a World Full of It.

This is a visual and narrative tale that takes place in a world of two futures. One near future where we see the introducti­on of an addictive VR world and human enhancemen­t, and a far future where we see the culminatio­n of these events that leads to the transferra­l of human consciousn­ess to a full android society. It addresses what it means to be human and how we confront our fears and emotions in times of conflict or great technologi­cal advancemen­t.

What has led you to design characters that merge humans with hardware?

Mostly a love for the cyberpunk genre. Human nature and technology have an interestin­g contrast, there’s a lot of tension between what is acceptable and what is not. I like to push those boundaries visually.

How does transhuman­ism inform your art?

It is part of the base theme in a lot of my work. The question of what it is to be human in a world of ever-expanding technology is very interestin­g to me. The psychologi­cal ramificati­ons of such an advanced world and how that is connected to our growth or decline as a people is such a thought-provoking concept that I find it necessary to visualise it somehow.

Dave Keenan is principal concept artist at Zenimax Online Studios alongside working on personal projects www.artstation.com/dkeeno

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