Inside Sport - - MVP - – Al Ben­der

This is the de­but col­lab­o­ra­tion be­tween the UFC and EA Sports, with the big name in mixed mar­tial arts hav­ing pre­vi­ously pro­duced its games through the now-de­funct THQ. The pair­ing of the two big brands cre­ated much an­tic­i­pa­tion for this ti­tle, and it def­i­nitely suc­ceeds on one level – it’s among the best-look­ing games around right now. You can see the fighters bruise and sweat, and ev­ery hit causes skin to rip­ple and faces to con­tort. There’s a deep li­brary of UFC stars: Jon Jones, An­der­son Silva, Ronda Rousey, Chuck Lid­dell among oth­ers, and they all re­sem­ble their real-world coun­ter­parts.

In terms of game­play con­trols, there’s an as­tro­nom­i­cal amount of but­ton com­bi­na­tions that cor­re­spond to moves, which is un­der­stand­able, given the com­plex­ity of the var­i­ous fight styles.

The ca­reer mode is bare-bones, which doesn’t live up to the stan­dard of other EA Sports games. On­line fights are lag-free and fairly bal­anced. Over­all, not a bad start to the fran­chise from EA, but it will get bet­ter. Add an ex­tra star to the rat­ing for in­clud­ing Bruce Lee as a playable char­ac­ter.

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