Evoland 2

Space­time con­tin­uum dis­or­der

Mac|Life - - HOME LIFE - J.R. Book­wal­ter


Mix­ing ref­er­ences to clas­si­cal games with an epic ad­ven­ture span­ning the very his­tory of video games them­selves, Evoland 2 prom­ises “a slight case of space­time con­tin­uum dis­or­der” as game­play switches be­tween tra­di­tional 2D role-play­ing or fight­ing to 3D shooter and even trad­ing card game, a mashup that blends gen­res in a whole new way.

At its core, Evoland 2 is a role-play­ing ad­ven­ture game, but de­spite ob­vi­ous in­flu­ences from clas­sics like Zelda or Fi­nal Fan­tasy, it winds up feel­ing like a unique ex­pe­ri­ence. You’ll need to com­mit some time get­ting started — but once it gets go­ing, this game plays like a great­est hits mon­tage of past fa­vorites, a mish-mash that ac­tu­ally works in its fa­vor.

One thing’s for sure: Play­ers won’t have time to be bored, be­cause the game­play hops through time with in­creas­ing fre­quency. That has the un­wanted ef­fect of throw­ing off the pace at times. Not sur­pris­ingly, a game controller is re­quired to play Evoland 2 — the Siri Re­mote just won’t cut it for this kind of fun.

It takes a while for the game­play in Evoland 2 to build, but once you get go­ing, you’ll dis­cover it’s a de­light­ful mish-mash of clas­sic games.

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