SITEMAPPING AND WIREFRAMING POINTERS
Fundamentally, the objective of wireframing is to experiment with designs in low- to mid-fidelity and validate them before moving up to high-fidelity – and before that, flowcharts are used to plan the design before mocking up the wireframes. General considerations include:
Usability – how easy is it to use?
Accessibility – how physically accessible is it?
Inclusivity – can everybody use it, regardless of disability?
Scannability – can the user summarise information quickly?
Clickability – can the user interact with tap targets easily?
But more specifically (to name a few):
Can the user find what they’re looking for easily?
Is human error communicated well and easily resolved?
Are forms, navigations and micro-interactions simplified?
Are tap targets at least 44px and do they look clickable?
Are tap targets within comfortable reach of thumbs/fingers?
Is the design responsive? Does it work well on all devices?
Is the UX copy clear, actionable and translatable?
Does the design contain tricky UI elements like dropdowns?
Sitemapping and wireframing with the above tips in consideration means that our design is more likely to be driven with the user in mind, as opposed to being driven by our personal tastes.
It’s recommended to test any sitemaps, user flow maps and wireframes against the different types of usability tests: https:// netm.ag/2AR5dE4