Warhammer: Inquisitor Martyr
FOR EMPER... OR... LOOK, I REALLY CAN’T GET EXCITED ABOUT THIS ANY MORE
I’m not the only one who’s a little jaded by the rapid release date of games based on Games Workshop franchises. As the satirical games website Point and Clickbait notes, it feels like just about anyone can get into the action. So it’s rare that a game like Warhammer 40,000: Inquisitor – Martyr comes along – that is, a game that I’m actually genuinely keen to play.
Martyr – no WAY am I saying the overblown full name every time – is essentially grimdark take on the action RPG genre, as typi ed by Diablo. But instead of a dungeon, you’re exploring the bowels of a gigantic, abandoned space-hulk, whose gleaming bulkheads and rusted partitions gradually give way to goresoaked corridors and the eshy architecture of the corruption of Chaos. And instead of a stalwart adventurer, you play a stalwart Inquisitor of the Imperium – a loyal servant of the Emperor with enough clout and con dence to talk to back even to Space Marines.
You get to pick from three different classes, each with three different sub-classes. So, if you take the Assassin…
Well, okay, I’m a 40k nerd, and I have to say that Assassins and Inquisitors are TWO VERY DIFFERENT THINGS AND THIS REALLY ANNOYS ME and anyway…
So if you take an Assassin, you can basically choose between a shooty sniper, and a sneaky stabber, and a shooty fast person who also has a sniper ri e. It’s an odd mix of nomenclature and gear, but when combined with armour types with different abilities, there’s actually a lot to differentiate each class and sub-class. You’ve got a range of abilities to use, spread between four powers for each of two weapon sets, and something like an ultimate that often has more devastating effects. With some classes, the weapon sets switch between, say, killing a lot of things close up, or killed a few less, but having more protection. Other have much more striking differences, such as Sniper’s longarm, which is great for killing at a distance (quelle surprise!), and her two auto-pistols, which are great for dealing with hordes.
With a few exceptions, however, all the classes still come down to the same thing – clicking your way about each level, and then buttonmashing enemies to death. If you’re a ranged character, like the Sniper, you can take cover to protect yourself, but all cover in the game can be destroyed, so you still need to be mobile. If melee is your thing, you’re generally just charging in and giving your mouse a heart-attack.
The plot is... well, it’s an excuse, really. You crash while investigating the Hulk, so have to deal with the whole mess on your own. There are numerous displays to activate to learn more about what happened to the ship, but it’s hardly a spoiler to say that, essentially, it comes down “Chaos did it”.
It’s all fun enough, and the level design is really quite gorgeous – though at times also repulsive, in a ghoulishly entertaining way. Each class has unique abilities to unlock, and while none feel like they offer real power increases, there’s also a lot of different gear slots to upgrade. However, this is where the game really fails – or works, depending on your outlook.
Classically, Diablo and other action RPGs are as much about loot as they are ghting - slowly changing up your gear and armour and trinkets as you progress not only through the game, but through any given level. In Martyr, however, you only get loot at the end of each level, so it feels kind of… miserly. And in the limited loot you do get, a lot of it’s going to be for other classes. If you hate the constant
ght, loot, gear-up, repeat process of Diablo, this might appeal, but when all you’ve got each level is just clickkilling everything in sight, the game gets a little dull, and the terri-bad voice-acting doesn’t do Martyr any favours either.
Which is, all up, a real shame, as there is the structure of a good game here. But the end product just doesn’t add up to something worth sticking with.
Genre: RPG • Developer: NeocoreGames Publisher: NeocoreGames • Platform: PC; PS4; Xbox One www.neocoregames.com