THE BIG BREATH
In a lot of ways, we are now in the waiting time.
This is the time before the massive rush of AAA titles that now typify the end of the gaming year. Your Assassin’s Creeds, your Battlefields, and your CODBLOPS or whatever iteration of that franchise Activision’s peddling this year. It can be a really tough time to build the focus of a magazine... or a great time to celebrate the diversity of the industry.
So this issue is a bit all over the place. A sudden random influx of headphones from everyone! NO PROBLEM! Budget AMD motherboards - good stuff. Stupid high-end AMD processors - WE LOVE IT! Indie titles, AAA games that disappoint and thrill and everthing in between from the positive impact of more positive female rolemodels in games presented at E3 to Nathan Lawrence running around in real life killing virtual zombies with his buddy Jorb...
Hell, we even look at the rise and fall of the Math coprocessor and the truly ludicrous animation techniques behind the original Prince of Persia.
Wow... I think I just sold myself on this issue. Good job me!