*slaps roof of games in­dus­try*

“This thing can hold so many dif­fer­ent ex­pe­ri­ences!”

PCPOWERPLAY - - Games - David Holling­worth Ed­i­tor

Ilove how eclec­tic this list of games is. I mean, there’s usu­ally a dif­fer­ence in qual­ity - it’s kinda ex­pected that not ev­ery­thing can be a ten out of ten (in fact, the de­bate about that even be­ing pos­si­ble is one of these things that drunk re­view­ers of­ten ar­gue over) - but that the scope, scale, and in­ti­macy of sto­ry­telling on of­fer this is­sue is won­der­fully all over the shop.

We’ve got in­die ex­pe­ri­ences that are short but per­fectly formed, while of­fer­ing some re­mark­ably deep feels, and other indies de­signed around a short, sharp dose of pure de­struc­tion. We’ve got big games that made a splash at pre­vi­ous E3s but have kind of fallen short, and un­ex­pected sur­prises... I mean, I reg­u­larly fire up Wreckfest and I - as a rule - hate non-sci-fi rac­ing games.

Speak­ing of which, since this is the last page I’m writ­ing... who wants a quick lap on a lawnmower?

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