Red Faction: Guerilla - Re-Mars-ted
Blast from the past
Developer Volition• Pub li shert HQ nordic• Price US $19.99• Available At Steam xxxxxxxxx
Red Faction Guerrilla Re-Marstered hasn’t lost much of its charm, and that’s largely owing to its environmental destruction technology, Geomod 2, which really hasn’t been replicated by many peers in the years since Guerrilla first arrived, not to mention the gameplay that was quite sensibly tied to it.
As a terrorist rebel militia, chief among the Red Faction’s means of revolt is to blow shit up, and Guerrilla gives you ample outlets to do this.
Whether eliminating an enemy stronghold, destroying a moving convoy, rescuing captured rebels from behind fortifications, or the various demolition-specific missions that timechallenge you to take down certain structures, it remains a very satisfying and fun experience to level enemy buildings that crumble with a degree of authenticity.
Many of the objectives littered across the open-world style map will reward the player with new weapon unlocks and salvage, the game’s weapon purchase and upgrade currency. It’s a meaningful system that drives the game forward. New weapon unlocks like rocket launchers, proximity mines, and an increased satchel charge capacity are always offering bigger and better ways to get the most joy out of the Geomod technology, leading to increasingly spectacular destruction as you progress through the campaign.
As for what you’re getting in terms of the remaster, texture resolutions have been given a nice increase, in addition to lighting, shadows, and shader effects also being upgraded. If you’re coming in having not seen the original release in some time, these changes may not be so apparent at first, and while more subtle than maybe I originally anticipated, the remaster does give Guerrilla a fresh and vibrant sharpness.
Aside from a few slight changes to vehicles and building styles, depending on which of the six locales of Mars you’ve progressed to, the variety only goes so far. For many players it was enough in 2009, but these days your mileage will of course vary.
Another potential issue is performance. During initial sittings my experience was severely diminished by intense frame stuttering and skipping, sometimes to the point of unplayability.
It’s an issue reported across several forum posts in Steam’s community, with many members chiming in to report similar issues. V-sync on, v-sync off, windowed fullscreen, windowed exclusive - I’ve given most of the suggestions a go, while stopping short of following through on some of the classic “go buy a better rig” advice.
Frame issues aside, Red Faction Guerrilla Re-Mars-tered gives old players a decent enough excuse to take it out for a guilty spin, and opens a door for new players to experience a blast from the past. And while its explosive charms may not have completely worn off, Guerrilla’s relatively repetitive mission cycle will be harder to make stick in 2018.
For many players it was enough in 2009, but these days your mileage will of course vary.