PCPOWERPLAY

PLAYING GOD

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God simulators and management games have been a frequent source of inspiratio­n for strategy games. Populous and SimCity, 1989, are partly responsibl­e for an astonishin­gly broad array of games, from Civilizati­on to Dune II, and there hasn’t been a time where there wasn’t some intermingl­ing going on. With games such as Anno, Age of Empires, The Settlers and Dungeon Keeper the lines continued to blur. There was city-building and economic management, but there were troops and real-time battles, too. And it was a formula that worked extremely well: all of them spawned sequels and, in some cases, are still around today.

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