RPG ME
Strategy games and RPGs have long been chummy, perhaps thanks to them both originating on tabletops. 1984’s Lords of Midnight could be played like an RPG or a wargame, with the hero either going on an adventure to destroy a magical MacGuffin or raising an army of warriors and wizards to storm the Witchking’s citadel. The ’90s had the likes of King’s Bounty and its successor, Heroes of Might and Magic, where heroes led armies across fantasy lands, fighting tactical battles, besieging castles and levelling up. There was a hint of city-building and empire management, but the character progression and exploration owed everything to RPGs.