PCPOWERPLAY

FIRST FIRST LOOK

The early origins of Underlords

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This is what the game looked like in February 2019 – the first working prototype that would become Dota Underlords. Even as it launched into a public beta, Underlords had no fully defined aesthetic principles. The finished game takes Valve’s Dota aesthetics to new levels – quite literally. The varied environmen­ts of the city of Whitespire are compact, detailed, and aesthetica­lly pleasing in motion.

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