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Hades Canyon NUC: Intel taps AMD’S Radeon Vega graphics for a powerful mini-pc

Intel’s latest NUC makes good on the gaming promises of its predecesso­r.

- BY ALAINA LEE

Intel’s Hades Canyon is more than a simple successor to its Skull Canyon predecesso­r, an extreme version of Intel’s Next Unit of Computing (NUC). When Skull Canyon launched in 2016, it bucked the mini-pc trend of modest specs designed for general computing, instead boasting the absolute latest in hardware for its size: a 45W quad-core processor, integrated graphics capable of 1080p gaming, and a port that supported external graphics. At the time, that ultra-compact mini-pc ( go.pcworld.com/ucpc) was unrivaled.

The Hades Canyon NUC brings its own first: a single, Intel-produced chip (code-named Kaby Lake-g) that marries an Intel mobile CPU

with an AMD Radeon RX Vega M mobile GPU. It’s silicon that can handle heavy-duty tasks without breaking much of a sweat.

PRICE, SPECS, AND PORTS

Hades Canyon comes in two configurat­ions— one marketed as an overclocka­ble gaming machine (the NUC8I7HVK), and the other as a content-creation system (the NUC8I7HNK). We received the gaming version for review, which is the higher-end option and costs $1,000 for just the bare-bones kit.

Adding storage, memory, and an operating system will raise the price by at least a few hundred dollars, given today’s inflated prices for SSDS and RAM. Our review unit, which came pre-equipped with a 118GB Intel Optane 800P-series SSD, 512GB Intel 545s-series SSD, 16GB of Kingston Hyperx DDR4/3200 RAM, and a Windows 10 Pro license, would set us back by almost $1,550 in total.

Each configurat­ion comes equipped with a different combinatio­n of Intel processor and AMD GPU. (To get a thorough rundown on Kaby Lake-g, you can read our primer [ go.pcworld.com/5chp] that followed the CES announceme­nt of the chips.) Inside the NUC8I7HVK is the 100W Core i7-8809g, which houses a quad-core, eight-thread mobile CPU and Radeon RX Vega M GH graphics.

The processor is equivalent to Intel’s 45W H-series mobile CPUS (complete with active integrated graphics that can handle video

playback and other basic tasks), though its power requiremen­ts differ slightly. The actual power consumed varies depending on CPU and GPU loads, as Intel designed the package with a shared power budget and uses what it calls dynamic tuning to allow each component a greater ability to reach its max boost. As mentioned previously, it’s overclocka­ble, with stock settings of a 3.1GHZ base clock and 4.2GHZ Turbo. Intel says that it’s gotten up to 4.7GHZ when overclocki­ng.

Linked to the processor by eight PCIE lanes is the Vega M GH, which runs at a 1,063MHZ base clock and 1,190MHZ boost clock. The GH variant of Vega M comes with 24 compute units and 4GB of HBM2 memory, along with a slightly faster memory bandwidth of 204.8GB per second. It also supports output to six 4K displays simultaneo­usly, with up to five at 60Hz and the sixth at 30Hz. Like the CPU, you can overclock the Vega M GH and the HBM2 memory.

Backing this star CPU-GPU pairing is a whole array of equally powerhouse technology. Two M.2 slots can take SATA 6Gbps or x4 PCIE Gen 3 (AHCI or NVME) drives in either a 42mm or 80mm length, with the option to run two drives in RAID 0 or RAID 1. An Intel Wireless-ac 8265 card handles both 802.11ac 2x2 Wi-fi and Bluetooth 4.2. Two SO-DIMM sockets accept up to 32GB of DDR4/2,400MHZ RAM at 1.2V, and support overclocke­d DDR4 RAM. There’s even a beam-forming, far-field, quad-mic array included this time around.

For ports, Intel’s crammed even more of them into Hades Canyon. Because this NUC is larger than Skull Canyon—at 8.70 x 5.59 x 1.54 inches (1.2L), it’s roughly the size of a VHS tape—you get multiples of almost everything. On the front you’ll find an SDXC slot, USB 3.0 charging port, USB 3.1 Gen 2 (10Gbps) Type A, HDMI 2.0a, USB 3.1 Gen 2 (10Gbps) Type C, and a 3.5mm stereo headset jack.

On the back side there’s a 3.5mm speaker/ TOSLINK jack, the connector for the 230W power supply, two Thunderbol­t 3 ports, two Mini Displaypor­t 1.2, two gigabit ethernet, four USB 3.0 Type A, and HDMI 2.0a. The two Thunderbol­t 3 ports each support 4 PCIE lanes,

but they’re connected to the same controller. As a result, bandwidth may be shared if both ports run simultaneo­usly using a x4 configurat­ion. As with the Skull Canyon NUC, you may run external graphics over the

Thunderbol­t 3 ports.

You can expand the number of USB ports if you utilize the I/O header, which carries signals for two USB 3.0, two USB 2.0,

CEC, and the front panel.

The chassis once again features a replaceabl­e top lid, though this time it’s been upgraded to feature customizab­le RGB LED lights that illuminate the shape of a skull. The default is a red-and-blue color scheme, but it’s easily changed through included software to other hues and with different glow patterns. You also have the option to change the color of the status LEDS on the front panel, which are also RGB.

PERFORMANC­E

By and large, the NUC8I7HVK’S Intel-amd combinatio­n delivers a solid experience. Let’s dig into the gaming performanc­e first.

3DMARK FIRE STRIKE

We’ll start with 3Dmark’s Fire Strike test, a synthetic benchmark that simulates gaming at 1080p on Medium settings. Because this is the first time we’ve seen the Radeon RX Vega M in the wild, I chose to isolate just the graphics score in order to see where it ranked among other mobile GPUS. This way, the potential influence of the CPU on the ranking is minimized.

As you can see, performanc­e roughly falls between that of an Nvidia GTX 1050 Ti and an Nvidia GTX 1060 Max-q part. That’s about where I estimated, especially given the fairly notable jump in performanc­e between a 1050 Ti and a full 1060. The Vega M GH seems to skew closer to the 1060 Max-q (which is a stepped-down version of the 1060) than the 1050 Ti, though.

Note: As you may have already figured out, all of the comparison systems in these charts are laptops—that’s where the bulk of our testing of mobile parts lies. It’s not a

perfect apples-to-apples comparison, given that laptops have a different set of demands for cooling versus mini-pcs, but it still provides a decent representa­tion of standing.

RISE OF THE TOMB RAIDER

In actual games, the NUC8I7HVK largely maintains that position just below systems with the GTX 1060 Max-q. In Rise of the Tomb Raider, which is a semi-recent blockbuste­r game that can still push budget-range GPUS, we got an average of 51 fps on the Very High preset.

That should be smooth enough for many folks, but if not, the problem’s easily solved in one of two ways. The more exciting option: Hooking up the NUC8I7HVK to a Freesync monitor ( go. pcworld.com/gsfs). Like other AMD GPUS, the Vega M GH supports those variablere­fresh displays. (It supports features like Radeon Chill [ go.pcworld.com/chil] as well.) You can also drop the graphics setting down to High, which will then bump up the frame rate to about 63 fps.

MIDDLE-EARTH: SHADOW OF WAR AND PUBG

But what about today’s games? To answer that question, I fired up FRAPS in two contempora­ry games: last fall’s Middle-earth: Shadow of War and Playerunkn­own’s Battlegrou­nds.

I wasn’t able to benchmark these same games on other systems we had in the office

in the time available. These standalone results do show, however, that this version of Hades Canyon can hold its own in contempora­ry games. Note that the PUBG experience may not be quite as good during hairier, frenzied moments: As a complete noob, I ended up largely wandering maps on the empty outer edges during those solo matches.

Again, remember that Freesync is an option. As the NUC8I7HVK ages, Freesync will be the cheaper option to keep games feeling butterysmo­oth. (You can also get an external graphics card setup, but that’d demand a much greater cash outlay compared to the $100 to $150 you’d pay these days for an entry-level, 24-inch Freesync monitor.)

MIDDLE-EARTH: SHADOW OF MORDOR AND TOMB RAIDER

As you’d expect by this point, the NUC8I7HVK readily handles older AAA games. In 2014’s Middle-earth: Shadow of Mordor, it held steady at 64 fps on the Ultra preset (and with the 4K texture pack in use). It did about as well in 2013’s Tomb Raider on the Ultimate preset, with a result of 61 fps. If you have a backlog of games to chew through, they shouldn’t threaten this tiny PC.

(Incidental­ly, if you’re wondering why the Tomb Raider result skewed closer to GTX 1050 Ti performanc­e instead of GTX 1060 Max-q: My best guess is that it relates to the greater role CPU performanc­e has on Tomb Raider. It’s possible that the given the shared power management between the CPU and GPU components within the Core i7-8809g, CPU performanc­e is throttled enough that it affects this particular game.)

CINEBENCH

Turning our examinatio­n to pure CPU performanc­e reveals zero surprises. To see how the processor manages short bursts of full utilizatio­n, we ran Maxon’s

Cinebench rendering benchmark. It takes just a few minutes for most systems to generate the 3D scene. The 8th-generation processor inside the Core i7-8809g performed just as we expected: With its healthy clock speed bump over 7th-generation Kaby Lake Core H-series parts, it trails closer to the socketed CPUS in older, compact desktop PCS. Everyday tasks should be no sweat on this NUC.

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 ??  ?? Getting inside this NUC requires removing the top lid and a metal plate. Intel includes a hex wrench and spare screws for the top lid, but you’ll still need a Phillips screwdrive­r for the metal plate.
Getting inside this NUC requires removing the top lid and a metal plate. Intel includes a hex wrench and spare screws for the top lid, but you’ll still need a Phillips screwdrive­r for the metal plate.
 ??  ?? VIDEO REVIEW: INTEL HADES CANYON NUC Watch now at go.pcworld.com/hcnuc.
VIDEO REVIEW: INTEL HADES CANYON NUC Watch now at go.pcworld.com/hcnuc.
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