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AT CHRISTMAS WE’RE SURROUNDED BY MORE NINES THAN A NUMBERWANG CONTESTANT. WHY?

A packed holiday slate looks good, but it’s time to change when great games get choked out

- Matt Clapham

So long 2016. Now that the hectic rush of Christmas has faded, there’s finally time to catch up on the backlog of great games that were crammed, stuffing-like, into the tail end of last year.

For the cash-strapped player, it’s a wonderful way to coast through pre-spring blues. But for the teams behind the critically acclaimed games that got trampled in the Black Friday crush (Titanfall 2, Dishonored 2 et al), it must be scant comfort to see your work as a January sales bargain.

This is an industry that thrives on conflict, but it all seems so needlessly competitiv­e. Every year, June and July are a desert for big releases, then suddenly we’re surrounded by more nines than a Numberwang contestant. Why?

The problem is, I suspect, historical. Public holidays (Thanksgivi­ng, Christmas) were seen as a good point to sell games because players had time and were more likely to treat themselves or others, while summer became a dead spot as money was siphoned into holidays abroad. But is that true any more? Real wage growth in the UK has been low since the recession, which takes a direct bite out of the spending clout of what’s still gaming’s biggest market: under-30s. The ‘staycation’ is a thing now. I could go on.

FROSTY RECEPTION

So little wonder EA head honcho Andrew Wilson seemed to be issuing statements from atop a throne of unicorn skulls in La La Land when he suggested that Titanfall 2 and Battlefiel­d 1 could be released at the same time and not compete. They appeal to different audiences, he said, or people who just had to have both. The sales figures suggest otherwise: Battlefiel­d 1 and Skyrim gobbled up last November.

The money you have to spend on entertainm­ent in a month doesn’t multiply each time a game in a different genre is released (I wish it did). But there is a solution: don’t drop so many of the biggest games of the year into the artificial arena of a few short holiday weeks. That used to work, but times, and family finances, have changed. Maybe publishing schedules should shake off their booming ’90s hangovers too.

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