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TEN YEARS OF HARD WORK HAVE PAID OFF – FINAL FANTASY XV FEELS LIKE A TURNING POINT.

The game isn’t perfect, but it marks a return to the philosophy that made the series great

- Alex Donaldson

Ten years is a very long time to leave fans waiting for the next videogame in a much-loved series, and the pressure on the Final Fantasy XV team must have been immense.

They can breathe a sigh of relief now – the game is out and it’s rather good. They stuck the landing.

I admit, FFXV isn’t without its flaws. Its story isn’t the best told – or even the best in the series – and its camera is rubbish. In many places, it barely resembles what was shown in even relatively recent trailers, proof Square Enix should stop revealing stuff before it’s truly ready. Far more important than all that, however, is that FFXV shows an exciting sense of vision, passion and heart.

NEW SPIRIT

For a game that began life a decade ago, many of the great things about FFXV seem smartly informed by the best role-playing games out right now. In its beautiful open world I see slices of The Witcher, of Skyrim, even of Mass Effect. I love some turn-based action, but it’s thrilling to see Final Fantasy hosting such accomplish­ed real-time battles.

At FFXV’s lavish unveiling event in Los Angeles, series creator Hironobu Sakaguchi took to the stage to support the game. This was a shock: Sakaguchi hasn’t worked at Square Enix for years and has openly criticised recent entries. He talked about the previous status of the series as a ‘challenger’ – a game series that isn’t afraid to try new things and upset the status quo.

FF lost that innovative spirit for many years, playing it relatively safe with clever tweaks of ideas that had worked in the past. Evolve or die, Square suddenly realised, and FFXV is the result. For the first time in well over a decade this is a true challenger FF, unafraid to throw out the old and drag in the interestin­g and new.

This is the most exciting thing about FFXV and the potential future of the series. The next FF doesn’t have to be an action-based game or feature a realistic art style, but what it must continue to do is channel this spirit: to be bold, brave and never, ever ordinary. That is what FF was founded on and where it flourishes.

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