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An RPG free from sin

Divinity 2 casts a second stone, hitting PS4

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With a high camera angle, and plenty of people to talk to and objects to interact with, our first impression of Divinity: Original Sin 2 is that it harks back to RPGs of yesteryear. Stick with it, though, and you’ll realise there’s a very modern approach to this Definitive Edition, which brings the game to PS4.

You can get past its isometric aspect with a fully rotatable camera that can zoom in to show the game’s true fidelity. “We personify an old hat, but it feels really good when you put it on,” Larian’s Kieron Kelly explains. “We’ve brought a lot of new modern-

ORIGINAL SIN 2 IS A BETTER SINGLE-PLAYER EXPERIENCE BECAUSE WE HAVE MULTIPLAYE­R.

day thinking and innovation­s to it.” Enhancemen­ts to the UI, inventory, and journal make using a DualShock 4 feel like a breeze. It’s a truly consoleopt­imised yet deep RPG experience.

MODERN FANTASY

Combat is easy to get to grips with, and mixing elements is a ton of fun – you can light up whole rooms by combining fire with oil, either by igniting oil with spells, or simply moving a candle on top of it. There’s a huge amount of interactiv­ity possible, right down to the story, where your choices echo throughout the narrative, and character ‘tags’ (like being a lizard) provide unique branches, including specific ones for premade characters that make it super-easy to get stuck in.

The secret to Divinity: Original Sin 2’s success? The devs have built a world and structure that’s sturdy enough to work, even with four-player multiplaye­r. “There’s no doubt that Original Sin 2 is a better single-player experience because we have multiplaye­r in there,” says Kelly. Divinity: Original Sin 2 comes to PS4 in August. Stick with us for our full review!

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