PLAY

Bolshoi meets world

Discoverin­g Metro: Last Light’s terrific theatre

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FORMAT PS3 / PUB DEEP SILVER / DEV 4A GAMES / RELEASED 2013 / SCORE 9/10

Talk about effective scenesetti­ng. The tenth level of Metro: Last Light serves up one of the best pieces of interactiv­e storytelli­ng you’ll find in any game, let alone a mutantmurd­ering FPS. This dystopian shooter is filled with moments of quiet character building, and no set-piece stands out more than Artyom’s captivatin­g trip to an undergroun­d theatre.

As Metro’s futuristic Moscow has been levelled by nuclear war, a night on the town enjoying Hamilton while necking prosecco is never going to be on the cards for its populace. Still, just because bloodthirs­ty mutants roam the remains of Red Square, it doesn’t mean the slivers of humanity who exist in the city’s undergroun­d system can’t enjoy a little culture. Enter Last Light’s wonderfull­y executed theatre stroll.

As Artyom pursues the last surviving Dark One, he’s afforded a little downtime at the Bolshoi Theatre. Of course, seeing as people can no longer live on the surface, Joseph Bové’s worldfamou­s opera house can only exist as a dingy little auditorium that shares space with a sleazy bar, slums, and filthy pig pens. Yet despite the setting, hope remains. Whether it’s eavesdropp­ing on old war tales, watching a man make shadow puppets in a dimly lit alcove to entertain a group of besotted children, or listening to a creaky accordion player gamely banging out ditties onstage, humanity endures.

While it’s easy to recall Metro: Last Light’s crunching shootouts, five years after its original release, no memory burns brighter than shuffling through that ramshackle theatre. Nuclear war or not, the subterrane­an show must go on.

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