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A trip too far

Far Cry 4’s mind-altering missions were a high point

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FORMAT PS4 / PUB UBISOFT / DEV UBISOFT / RELEASED 2014 / SCORE OPM #105, 9/10

Far Cry is no stranger to controvers­y. The series has flirted with the ideas of unreliable narrators, multiple endings, and silent protagonis­ts – all tropes that are loved and hated in equal measure by gamers everywhere. But Far Cry 4 introduced four missions that proved to be more divisive than usual: the trippy, LSD-inspired Yogi and Reggie missions.

Yogi (AKA Donald) and Reggie are the worst kind of trust-fund kids: the sort of goons who spout hippie woo without any of the self-awareness that’s supposed to accompany it. The duo find a spiritual home of sorts in Far Cry 4’s Kyrat where, thanks to their disorganis­ation and ‘knack’ for improvisin­g, they run into you, Ajay Ghale. It rapidly becomes clear that these two psychonaut­s have been peddling ’erbal wares to other Westerners desperate to find themselves in the region.

Everysingl­etime you meet these two, they end up tricking you into ‘testing’ their merchandis­e and despite their… questionab­le… moral choices, the missions you’re tricked into undergoing are phenomenal­ly fun.

Which brings us to the final mission: Fly Or Die Trying. It gives Ubisoft Montreal a chance to show you what the Dunia engine can do: warping the visuals in psychedeli­c spirals and pumping sitar music directly into your earholes. It even gives you mission prompts like “Missing things are missing. Find them” – a glib continuati­on of that knowing Far Cry humour – as you’re plummeting face-first back down to Kyrat in a wingsuit.

Aside from playing Tetris Effect with jet lag, this is the closest to a psychedeli­c experience you’re going to get on PS4.

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