I WAITED THREE YEARS FOR A BLOODBORNE 2 ANNOUNCEMENT. BUT IN THE END I DIDN’T NEED TO.
Thanks to FromSoftware’s other games, I’ve finally realised I don’t need a Bloodborne sequel
Bloodborne is far and away my favourite videogame of all time. With deep lore, challenging combat, and a deliciously twisted aesthetic, the streets of Yharnam have always been my go-to destination whenever I have some spare time. But five years and two FromSoftware games on from Bloodborne’s release, where is the sequel?
Like all soulsbornes, Bloodborne is known for being extremely difficult. Even for a competent player, a full playthrough can take a few months. It took me two years marred by many deaths before I finally grabbed the Platinum trophy. And my first thought upon obtaining it? When is the sequel coming out?
For three years I waited, eagerly streaming every PlayStation event in hope of a Bloodborne 2 announcement. But time and time again it didn’t happen, and to vent my frustration I had to load up Bloodborne just to rage-slay some bosses or rage-raid some Chalice Dungeons.
’BORNE AGAIN
But recently I had a revelation. I did everything there is to do in Bloodborne three years ago, and yet I still play it all the time. I have this one perfect game that is so comprehensive in terms of lore I never tire of it. I don’t actually need Bloodborne 2 because I can always play more Bloodborne!
Don’t get me wrong, should FromSoftware announce a sequel, I will be delighted. But the studio needs to be free to make what it wants, not what I and other fans demand it make. Since Bloodborne, FromSoftware has released two more gruelling action adventure games in the form of Dark Souls III and Sekiro. After playing them (and getting over my initial resentment of them not being Bloodborne 2) I realised they are both exhilarating experiences; more than enough to scratch my soulsborne cravings.
On top of that, FromSoftware is currently working on Elden Ring in collaboration with George RR Martin. I’m excited at the thought of these two giants of fantasy storytelling creating something together, and I can’t wait to play the end result when it releases. In between lengthy bouts of Bloodborne, of course.