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Wasteland 3 – The Battle Of Steeltown

Get ready for some heavy metal

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Life’s hard in the post-nuclear world – harder if you can’t get your hands on the firepower to get by. This is the situation Colorado’s leader, the Patriarch, finds himself in when the deliveries from Steeltown mysterious­ly dry up. Once the place to get guns, gear, and cars, the factory complex has fallen silent. The Patriarch tasks the Rangers with getting to the bottom of it.

Leader of Steeltown Abigail Markham has given The Patriarch little beyond excuses. When you rock up, you’re met by a series of surprises. First off, they won’t let you in through the front door, and not even throwing the Patriarch’s name around will persuade them. When you catch wind of Steeltown’s serious bandit problem, it seems little wonder why. But then there’s the workers’ strike on the inside, too, and it’s clear there’s some depth to this rabbit hole. Whether you help or hinder the workers’ cause (or whatever other matters you choose to meddle in) is up to you.

Alongside a healthy chunk of narrative to work through either solo or in co-op, this DLC introduces a new roster of enemies to take on in tactical combat.

Previously-unseen mechanical monstrosit­ies don’t only grace this chapter, this DLC also brings never-before-seen enemies, gear, and even world map encounters to the base game. You could say it’s more than just a nuts and bolts addition. Solid punning aside, Wastelande­rs will be able to decide the fate of Steeltown from 3 June.

Whether you help or hinder the workers’ cause is up to you.

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