PLAY

05 PLAYING WITH POWER(S)

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Cole doesn’t only have traditiona­l firearms at his disposal, he’s got a suite of time-twisting supernatur­al abilities that enables you to play however you want. Here are five of the most inventive.

Shift

Allowing you to hop rapidly around the map, Shift will be familiar to anyone who’s played Dishonored, but thanks to PS5 it feels much slicker. It can be combined with executions to make Colt a real threat.

Karnesis

Karnesis allows Cole to grab enemies at a distance and throw them around like rag dolls. This ability is initially mastered by one of your targets, Aleksis Dorsey, so be careful when approachin­g him.

Reprise

Reprise allows you to rewind time upon death, negating the need to restart the loop again. It’s extremely useful because you can use it twice, though it only rewinds time for Colt and not those around him.

Aether

Cole’s Aether ability allows him to vanish within the blink of an eye, temporaril­y disappeari­ng so he can sneak easily past enemies that may otherwise present a real problem to him.

Masquerade

Masquerade is a power unique to Colt’s rival assassin Julianna. It allows her to take on the guise of any NPC present on the island. This means anyone you meet could, in fact, be your skilful nemesis.

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