PLAY

QUANTUM ERROR

We didn’t start the fire

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This game’s devs are keen to use PS5 not only to create a horror FPS in which enemy attacks and gunplay have real impact, but also to show the realities of being a firefighte­r, albeit in a creepy science-fiction future. In addition to the gory creatures, the fire itself is an enemy, and you’re able to use the DualSense to get a feel for what lies behind doors, and whether opening them is going to let a fire rage out. Though, of course, when bullets start flying they will feel good. TeamKill has promised real love has gone into that shotgun.

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