Hack through the future

- Aaron Potter

Evan Kapnas is a man on the run. Recently made redundant and at risk of having his identity implant auctioned off, his only chance of solving this mess is by navigating this gorgeously cyberpunk world presented in the style of a graphic novel. Yes, Foreclosed definitely owes a great debt to other bouts of noir fiction set within a neo-futurist setting such as, say, Blade Runner or Neuromance­r. What sets it apart is how it uses interactiv­ity to mess with the form, framing what is otherwise a rather tropey tale of blood and betrayal through slick comicbook panels.

The stylish presentati­on almost makes up for the poor gunplay. You see, Foreclosed is best when you’re sneaking around environmen­ts and avoiding shady individual­s,1 hacking nodes, and generally indulging in the type of espionage necessary to clear your name. This actionadve­nture unfortunat­ely falls down whenever sequences force you into all-out gun battles in an effort to be cinematic. The third-person shooting simply isn’t responsive enough to support these events, which is a problem considerin­g combat heavily relies on Kapnas2 using his trusty Symbiotic Pistol.

Unlocking and installing further modificati­ons relevant to telekinesi­s and stealth results in a much better experience, more akin to the detective style of storytelli­ng Foreclosed repeatedly apes. Fortunatel­y, these opportunit­ies do come up often, but even this is somewhat soured when you realise the checkpoint system is extremely outdated. Just cleared out a room of guys? Prepare to do it again if you fail at the last hurdle. Foreclosed nails its sense of style and world-building; both are enjoyable if you can get past the middling gunplay.

 ??  ?? INFO FORMAT PS5, PS4 PRICE £17.99
ETA Out now PUB Merge Games Ltd DEV Antab Studio PLAYERS 1
INFO FORMAT PS5, PS4 PRICE £17.99 ETA Out now PUB Merge Games Ltd DEV Antab Studio PLAYERS 1

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