PLAY

HEAVYWEIGH­T READING

A selection of books to delight your eyes and your brain

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THE ART AND 01 MAKING OF CONTROL £49.99

Loaded up with concept art and developer interviews, this 300-plus-page monster dives deep into The Oldest House. Offering behind-the-scenes insight on everything from creature and environmen­t design (we love the building’s brutalist look) to so much more besides, this beast deserves space on the bookshelf of any Control fan.

waterstone­s.com THE GAMES THAT 02 WEREN’T £29.99

Talk about alternate history! This tome by Frank Gasking collects together illustrate­d snapshots of videogames that were in developmen­t between 1975 and 2015 yet unfortunat­ely never made it over the finish line to be released. Some nearly made it, others barely got started, but there’s a story behind every one. Endlessly fascinatin­g, over 600-plus pages this book goes into whats and whys of this vapourware.

waterstone­s.com

MARVEL’S 03 SPIDER-MAN: MILES MORALES – THE ART OF THE GAME £29.99

Featuring nearly 200 pages of concept art, artist interviews, and developer insight, this art book shows how Miles Morales’ web-slinging adventure was brought from the pages of comics to swinging life on our consoles. There’s a lot of detail to soak in, and reading how the devs did it might just blow away any cobwebs clinging to your own creativity. This is a must-have for webheads and PlayStatio­n fans alike.

waterstone­s.com

TEN THINGS VIDEO 04 GAMES CAN TEACH US (ABOUT LIFE, PHILOSOPHY, AND EVERYTHING) £9.99

Okay, this one isn’t a hardback but the subject matter certainly isn’t lightweigh­t. This volume by Jordan Erica Webber and Daniel Griliopoul­os introduces and explores a number of key philosophi­cal concepts through the lens of games. Beyond this novel framing, it’s an enriching read for both the young, wide-eyed philosophe­r and the wisened know-it-all in your life.

waterstone­s.com

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