BLAZBLUE: CROSS TAG BAT­TLE

Tagged off for all the right rea­sons

PlayStation Official Magazine (UK) - - CONTEST -

INFO

FOR­MAT PS4 PUB PQUBE DEV ARC SYS­TEM WORKS RE­VIEW #151, 6/10

Even hop­ping into Arc Sys­tem Works’ lob­bies for the cross­over fighter on a Wed­nes­day lunchtime – hardly prime fight o’ clock – we have no prob­lem find­ing some­one in the mood for a bat­tered fish and chips. Even if, un­for­tu­nately, both the fish and chips are my own tag-team fighters (isn’t that what those Per­sona char­ac­ters are called?).

While lob­bies are never bustling with op­po­nents, it’s al­ways far from sparse. Con­nec­tions are made quickly, and the matches run silky smooth. This is cer­tainly no Cross Lag Bat­tle, as the code’s more than up to snuff for bat­tles as you’d ex­pect from the vet­eran hands re­spon­si­ble for the likes of Guilty Gear and Dragon Ball FighterZ. But the com­pe­ti­tion is about as tough as you’d ex­pect.

VER­DICT

It’s not a fighter we’d choose over many of PS4’s other of­fer­ings (some by the same dev) but the on­line ex­pe­ri­ence is a smooth groove. Ian Dean

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