Be pre­pared

The open world of the Pi­o­neer ‘scouts’ de­mands to be ex­plored

PlayStation Official Magazine (UK) - - PREVIEW -

1

The ‘val­ley’ stage plays like a wide cor­ri­dor – it’s lin­ear but open-ended. This ex­tends ver­ti­cally to dis­cov­er­ing paths over en­e­mies and above threats.

2

If you see some­thing in the world you can usu­ally walk to it – maybe pre­pare for the church, though, as this is the lair of a griz­zly with a bad head.

3

You’ll need to make use of the tree­top huts and zip lines to es­cape the ma­raud­ing pack of wolves in this for­est, and the bear who ran­domly sniffs you out.

4

The en­vi­ron­ment is full of nar­ra­tive de­tail, with ev­ery­thing placed for a rea­son. The Pi­rates have ship-like bric-a-brac lit­ter­ing their hide­out.

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