Sink your teeth into bite-sized hor­ror

Su­per­mas­sive takes an episodic ap­proach

PlayStation Official Magazine (UK) - - THE BIG 10 -

Su­per­mas­sive Games turned nar­ra­tive gam­ing on its head with Un­til Dawn back in 2015, and it’s plan­ning to spark an­other rev­o­lu­tion with its next game, episodic an­thol­ogy The Dark Pic­tures.

A hor­ror game that played on the tropes of slasher movies, Un­til Dawn saw a group of teens men­aced in a moun­tain­top cabin. It was the kind of story where all those horny teens make bad de­ci­sions, ex­cept it put the power to make those de­ci­sions in your hands, and it felt like your choices had ac­tual con­se­quences. As a con­tained story, most of the playable char­ac­ters could (and did) die. You were al­ways on the edge of your seat.

Su­per­mas­sive’s re­turn to nar­ra­tive hor­ror gam­ing is episodic, but the dev’s not re­mov­ing any of that feel­ing of con­se­quence. In­stead, each episode of The Dark Pic­tures is a self-con­tained story – it’s an an­thol­ogy se­ries. That ti­tle’s more like a la­bel for small spooky games than one long, drawn-out tale. It’s the per­fect for­mat for chill­ing fun.

Su­per­mas­sive will use this free­dom to ex­plore a dif­fer­ent type of hor­ror in each episode. Cre­ativ­ity and sur­prise are key at get­ting those frights across. The first episode, Man Of Medan, is about some teens get­ting in over their heads on a sail­ing trip, in­volv­ing an aban­doned WW2 ship. We’ve been hands-on with it, and it seems there’ll be plenty of op­por­tu­ni­ties for di­ver­gence in the story, like char­ac­ters not stick­ing around (be­cause they will be dead, oops). Af­ter that, be­ing an an­thol­ogy, The Dark Pic­tures could go lit­er­ally any­where next.

SU­PER­MAS­SIVE WILL EX­PLORE A DIF­FER­ENT TYPE OF HOR­ROR IN EACH EPISODE. What scary sit­u­a­tions do you want to see? Let us know at opm@fu­

Su­per­mas­sive is serv­ing up a smor­gas­bord of scares – tuck in!

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