An RPG with a side of quest

In Cyberpunk 2077, the side con­tent’s as good as the main

PlayStation Official Magazine (UK) - - THE BIG 10 - What are your favourite RPG sid­e­quests? Let us know [email protected]­turenet.com.

07Fans of CD Pro­jekt Red’s phe­nom­e­nal The Witcher 3 are al­ready well aware of the stu­dio’s com­mit­ment to the story side of epic, sweep­ing RPGs. Its at­ti­tude to­wards mak­ing a game’s side con­tent just as en­gag­ing as the main quest­line is con­tin­u­ing into Cyberpunk 2077, with quest de­signer Patrick Mills mak­ing it clear that we shouldn’t no­tice a dif­fer­ence be­tween main quests and side-quests.

Ev­ery­one who’s played The Witcher 3 can re­call times when, even though they were over­lev­elled, they’d want to see a side-quest through to the end just to ex­pe­ri­ence the story, even with­out gain­ing much char­ac­ter XP as a re­ward. This is pretty spe­cial in a genre where in many cases fetch quests can be used to bulk out a game – go­ing some­where on the map to col­lect an onion for ex­am­ple (sorry, Fi­nal Fan­tasy XV).

CD Pro­jekt Red is aim­ing to take story-led quests even fur­ther with its neon-soaked sci-fi RPG, with only lit­tle things like how quests are marked in the UI mak­ing it clear which quests are main, and which aren’t. Quest qual­ity will never take a hit, as the dev’s ded­i­cated to telling unique and en­gag­ing sto­ries – and that’s what we love about a good RPG.

DATA DOWN­LOAD

Bandai Namco has signed on as the Euro­pean dis­trib­u­tor of the game, just as it was for The Witcher 3. The two com­pa­nies have strong links; The Witcher 3’s Ger­alt re­cently ap­peared in Bandai Namco’s Soulcalibur VI as a crossover char­ac­ter. Pro­ducer Richard Borzy­mowski also re­cently re­vealed that the main story was playable from start to fin­ish, though in a very early state. News of dis­tri­bu­tion might mean the game will be com­ing much sooner than 2077 af­ter all.

PLAY­ERS SHOULDN’T NO­TICE A DIF­FER­ENCE BE­TWEEN MAIN QUESTS AND SIDE-QUESTS.

Good side-quests add depth and in­ter­est to a world – Night City sounds a promis­ing place to ex­plore.

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