VI­RAL IN­FEC­TION

Some of the worst sick days you’ll ever have…

PlayStation Official Magazine (UK) - - RESIDENT EVIL -

TYRANT VIRUS

You can’t go wrong with the clas­sic zom­bie. Ex­cept they are very wrong. Um­brella Cor­po­ra­tion’s T-virus strains were in­tended to cre­ate re­gen­er­a­tive su­per-sol­diers, but ended up mak­ing the un­dead so they piv­oted to bioter­ror­ism. Oops.

GOL­GO­THA VIRUS

Un­for­tu­nately, like the T one, this didn’t re­ally work, mak­ing those in­fected mu­tate even fur­ther and more sav­agely – and also grow ex­tra eyes. Its cre­ator, Birkin, mu­tated into the hulk­ing G mu­tant you en­counter through­out Res­i­dent Evil 2.

LAS PLAGAS

Af­ter pre­vi­ous fail­ures, Um­brella turned its at­ten­tion to these par­a­sites to help cre­ate mind­less, su­per­pow­ered slaves. Orig­i­nally used by the Los Il­lu­mi­na­dos cult, Um­brella suc­cess­fully gained con­trol of the par­a­site for ne­far­i­ous ends.

CHRYSALID VIRUS

A mix­ture of the Um­brella viruses that pre­ceded it, this one led to zom­bies that re­tained more of their in­tel­li­gence – the J’avo and Com­plete Mu­ta­tions. Be­cause of this, they could plan, co-or­di­nate and use weapons. Tricky stuff.

E-TYPE

What if in­stead of viruses be­ing bioweapons, you made peo­ple into bioweapons? So the E-Types were born – lit­tle girls who could con­trol the minds of those around them and spew in­fec­tious black mould. Res­i­dent Evil VII’s Eve­line is one of these.

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