The Red­fields have a brolly good ad­ven­ture

PlayStation Official Magazine (UK) - - RESIDENT EVIL -

Mov­ing the ac­tion from near and around Rac­coon City to the Um­brella Cor­po­ra­tion’s Rock­fort Is­land in the South Pa­cific, Code: Veron­ica X de­vel­oped the idea of the ma­li­cious firm as a global threat. As such, it has more of a Euro­pean Gothic edge than the Amer­i­can-cen­tric first three games.

Still search­ing for her brother, Claire Red­field finds her­self im­pris­oned on the is­land, nat­u­rally get­ting caught up in yet an­other T-virus out­break, and the new T-Veron­ica strain. Chris him­self re­turns as a playable char­ac­ter, and things spi­ral out of con­trol as the com­plex Res­i­dent Evil lore re­ally kicks into high gear, ty­ing to­gether as­pects from all the games in the se­ries so far.

Claire dis­cov­ers ‘You al­ways hurt the one you love’ is more than a say­ing in this fight against the das­tardly Um­brella.

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