Sym­phony of the dark

Lara Croft be­comes the Tune Raider in this OST re­make

PlayStation Official Magazine (UK) - - THEBIG10 -

15 TO 20 YEARS ON, I’VE HAD PLENTY OF TIME TO WORK OUT WHAT WORKS AND WHAT DOESN’T.

07Videogame fans have a spe­cial re­la­tion­ship with sound­tracks. As we in­ter­act with these vir­tual worlds, the ad­ven­tures we have be­come our own, and lis­ten­ing to the mu­sic can re­mind us of those spe­cial times. So we’ve got good news if you’re nos­tal­gic for clas­sic Tomb Raider, as The Dark An­gel Sym­phony – a re­make of the scores to Tomb Raiders 4 through 6 – smashed its £60,000 Kick­starter goal and willbe­made.

“It was over­whelm­ing, ex­cit­ing, and daunt­ing but I was a big fan of the game long be­fore I ever worked for Core De­sign so had a great un­der­stand­ing of what made it tick,” Peter Con­nelly, the games’ orig­i­nal com­poser, tells us about join­ing the se­ries back on Tomb Raider: The Last Rev­e­la­tion (the fourth game). “It didn’t make it [the sym­phony] any eas­ier to make, sure I didn’t kill the au­dio so wanted it to re­main au­then­tic with a lit­tle bit of me to spice it up a lit­tle.”

AU­DIO AN­GEL

The project, set to re­lease to­wards the end of 2019, will mark the joint an­niver­sary of Tomb Raider: The Last Rev­e­la­tion and Tomb Raider: An­gel Of Dark­ness at 20 and 15 years re­spec­tively.

While the project will in­clude a re­mas­ter­ing of the orig­i­nal game sound­tracks, the thrust of it is a re­make – a go-over of the old sound­tracks. “It’s a typ­i­cal trait of any com­poser, es­pe­cially when they’re up against time and lim­i­ta­tions so, 15 to 20 years on, I’ve had plenty of time to work out what works and what doesn’t,” Con­nelly ex­plains. “To me and Martin Ive­son [co-com­poser on An­gel Of Dark­ness], we can hear a lot of is­sues with our mu­sic and we want to bring them to the level we ex­pect to hear them at.” If it can rekin­dle how we felt in the tem­ple of Horus, we’re all ears. Find out more about The Dark An­gel Sym­phony here: bit.ly/tr­dark­an­gel.

Sixth in the se­ries, PS2’s The An­gel Of Dark­ness was the last Tomb Raider from cre­ator Core De­sign. Two back­ers pledged at the ‘£2,000 or more’ level – their re­wards in­clude orig­i­nal An­gel Of Dark­ness con­cept art.

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