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MXGP 2020 – The Official Motocross Videogame

The ‘apply your face to the mud’ beauty treatment

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Last year’s game was already strong, but if it needed anything, it was a boost from 30fps to 60fps. And whaddya know? That’s exactly what this PS5 offering brings. However, considerin­g how little the rest of the game has changed, whether the PS5 version is worth £49.99 is debatable, especially as there’s no free upgrade from the PS4 version.

Still, while it looks near-identical, there are some key changes over last year’s game. The occasional inexplicab­le understeer of last year’s bikes is gone, instead allowing for more extreme tilting before your rider falls off. This occasional­ly makes for unrealisti­c flapping of bike and rider at the top of particular­ly gnarly bumps (especially at low speed), but it does mean you’ll fall off less, reducing the risk of controller smashing. Respawn times are mega-quick, and there’s a flashback button, though using it may feel dirtier than the bikes.

As for the racing itself, it impressive­ly provides the closest, most hard-fought racing on PS5 so far. Computer-controlled riders are skilful but fallible, and it’s possible to hound the leader for several laps before finally spotting an opportunit­y to slip through. Big thumbs up here.

But while the competitiv­e element is strong, the realistica­lly finicky bikes simply don’t make for as enjoyable a videogame as ‘motorbikes on mud’ might suggest. Helmet cam looks amazing as bright biker jerseys billow right in front of you, but it’s also a frenzy of clattering movement, so while the game clearly looks like MXGP should, it’s not always easy to play – or even to look at.

MXG-WHIZZ

The career mode is nonetheles­s engrossing and lets you compete in the MXGP2 feeder category before the faster main series. The extra speed does make the game more exciting, and stopping for corners becomes more important.

Last year’s Track Designer mode returns, only now with modest, predefined hills, and there’s another free-roaming Playground mode to explore.

The latter is the worst part of the game as it’s a less impressive setting than last year’s, and the game engine still doesn’t feel set up for highfiness­e manoeuvrin­g around barns and bridges in idyllic farmland. It looks and feels like a developmen­t test area instead of a premium PS5 game.

Unreal Engine’s usual idiosyncra­sies like texture pop-in appear to be alleviated by the PS5 hardware. While the framerate can fall to an oddly long-lasting 30-ish fps during early laps of some races, when it clicks into its stride this is clearly an excellent simulation of the MXGP world. And since it’s trying to emulate the real sport, it deserves credit for its obvious authentici­ty.

 ??  ?? The bikes look amazing in every frame. Imagine 60 such frames per second in 4K.
The bikes look amazing in every frame. Imagine 60 such frames per second in 4K.
 ??  ?? The step-up in fluidity afforded by PS5 makes this feel like a premium offering, but finicky handling, dull Playground mode, and sparse new content hamper the fun. Justin Towell
The step-up in fluidity afforded by PS5 makes this feel like a premium offering, but finicky handling, dull Playground mode, and sparse new content hamper the fun. Justin Towell
 ??  ?? INFO
FORMAT PS5
PRICE £49.99
ETA Out now
PUB Milestone Srl
DEV Milestone Srl
PLAYERS 1
LENGTH 10 hours per season
ACCESSIBIL­ITY Fully remappable controls
INFO FORMAT PS5 PRICE £49.99 ETA Out now PUB Milestone Srl DEV Milestone Srl PLAYERS 1 LENGTH 10 hours per season ACCESSIBIL­ITY Fully remappable controls

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