SFX

GuarDianS Of THe gaLaxY Episode One

Not Rocket science

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released OUT NOW! Format reviewed Ps4

Also on Xbox One, PC, mobile Publisher Telltale Games

Videogame From the opening scene of this first episode (“Tangled Up In Blue”), in which a wisecracki­ng Peter Quill grooves to the Buzzcocks’s “Why Can’t I Touch It?”, it’s clear that Telltale Games loved 2014’s Guardians Of

The Galaxy movie. That’s not a bad thing, but the studio’s take on the titular band of misfits draws so heavily from the stylings of its cinematic counterpar­t that it struggles to establish its own identity. This shouldn’t be confused with a movie tie-in game, as it’s an original story set in a separate universe, which ends its first act with a fantastic subversion of Marvel canon.

However, what follows is a retreading of familiar ground, whereby inspired storytelli­ng takes a backseat to fan service: the discovery of a mysterious relic, a trip to Knowhere, run-ins with the Collector and the Nova Corps… there’s even a cheeky reference to Footloose.

To its credit, Episode One sets the stage for a deeper exploratio­n of the group’s compatibil­ity when there’s no common enemy to unite them, and interactio­ns between characters are a highlight that we’d like to see more of.

This is also Telltale’s bestlookin­g and smoothest-playing title to date. There are rich textures and impressive character design, while the usual bouts of Telltale animation jank are a rarity.

We’re left cautiously optimistic for Telltale’s first foray into the Marvel universe, but the story needs to shift up a gear if this series is to escape the shadow of its big-screen brother. Alex Avard

The first act ends with a fantastic subversion

The fragmented lyrics of Bob Dylan’s “Tangled Up In Blue” were influenced by his 73-year-old art teacher.

 ??  ?? “Call me Rodney Rat one more time...”
“Call me Rodney Rat one more time...”

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