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Shadow of The Tomb raider

Croft Unoriginal

- Jess Kinghorn

RELEASED OUT NOW! Reviewed on Ps4

Also on Xbox One and PC

Publisher square enix

No great city was built in a day and, by the same logic, no pilferer of said city can be made over the course of one game. Lara Croft returns for the final expedition in her reboot origin trilogy, venturing out from the snow of Siberia for the plentiful vegetation of Peru.

As in the last two games, there are plenty of crypts to corrupt as well as combat that can be stealthed and stabbed or loudly shot through. The greenery you find yourself immersed in is key to exploratio­n, which remains rewarding in part thanks to the many well-researched artefacts you can find, but it now affords even more stealthy cover. Daubing yourself in mud and disappeari­ng into the foliage is the long game but also the more satisfying combat strategy.

Featuring the series’ largest hub areas on land and underwater, the world is beautifull­y realised, to the point of threatenin­g to upstage Lara. Camilla Luddington makes the most of the material she’s given, reliably battling through the wooden lines of an overly self-serious script that leaves its characteri­sation treading water. Unfortunat­ely, the virtual locales you shoot and loot through are far more compelling than the apocalypti­c stakes of the story or the promised, though ultimately untapped, depths of Croft’s psychologi­cal landscape. If you’re up to date on the franchise, this will largely feel like a retread. But if you’ve been out of the loop on all things Croft, it’s well worth feasting your eyes on this action-packed adventure.

The locales are far more compelling than Lara

You’ll be imbibing well-researched nuggets on Mayan history, through over 300 collectabl­es hidden around huge hubs.

 ??  ?? This definitely wasn’t in the brochure...
This definitely wasn’t in the brochure...

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