Tech Advisor

Razer Phone

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Following its acquisitio­n of Nextbit, gaming brand Razer has entered the smartphone market with a handset aimed at gamers. It’s called the Razer Phone and offers incredible tech not found on any other smartphone­s on the market including a 120Hz Quad HD display capable of offering double the frame rate of the likes of the iPhone X, Pixel 2 and more. It’s a great concept, but has Razer done enough to cement its place in the smartphone market? Read on to find out.

Design

Let’s be honest, the Razer Phone won’t be winning any smartphone design awards when compared to the

likes of the iPhone X, Samsung Galaxy S8 or OnePlus 5T. The rather angular, blocky design that the Razer Phone employs is oddly reminiscen­t of the Xperia range (which is also considered rather unattracti­ve) but with a distinctly Razer feel.

In terms of specifics, the handset measures in at a rather thick and broad 778x8mm and weighs in at a hefty 197g, making it one of the heavier flagship smartphone­s currently available.

These figures are immediatel­y noticeable when you pick the smartphone up but that’s not necessaril­y a bad thing. It makes the phone feel sturdy and more secure in the hand. It is a fingerprin­t magnet though, especially on the aluminium rear.

It looks like a solid block of aluminium, with nearly invisible antenna lines at the top and bottom, with the Razer logo on the back. It’s the only noticeable design feature of the smartphone, as it has been engraved and coloured, and this can be felt by running your finger over the logo.

The issue is that the logo is right where your finger rests on the rear of the smartphone, and the slightly jagged edges of the engraving constantly catch your fingers. It’s not painful, but it’s a little annoying (a

thought shared by several of the Tech Advisor team). Apart from the Razer logo and display, the only physical feature of the phone you might notice are the frontfacin­g speakers above and below the display, which is half the reason the phone feels so tall in the hand. We investigat­e the audio prowess on page 92.

There are also circular volume buttons on the left of the smartphone, though these are placed further down than on other smartphone­s. The placement, while it looks odd initially, makes sense for gamers – they always in the way when gaming in landscape. Not with the Razer Phone!

It’s a similar story with the power button, but it’s flush on the right-side of the display, so placement doesn’t matter as much. It’s still easy enough to reach to lock and unlock the smartphone without adjusting your grip though, don’t worry!

The real deal-breaker? It features a 16:9, 5.7in display. While that may sound okay, many manufactur­ers already employ bezel-less 18:9 displays in their smartphone­s. This allows for a larger display in a smaller body and for some is easier to use. The decision means that compared to bezel-less smartphone­s, the Razer Phone looks a little dated – on the surface, anyway.

Plus, Razer decided to follow Apple’s example and ditched the 3.5mm headphone jack on the phone, featuring a solo USB-C port instead. Admittedly, like Apple, the Razer Phone does come with a USB-Cto-3.5mm adaptor for use with existing headphones, but most users will likely need to make the switch to wireless headphones sooner or later.

So, it’s not the best-looking smartphone on the market by any means, but there’s a reason for some of the slightly odd design choices. Let’s take a look at why.

Hardware

As should be obvious by the manufactur­er, the Razer Phone was designed with one focus in mind – mobile gaming. It’s why the phone is slightly chunkier and taller than competitor­s – it features unique tech to make it the ultimate gaming smartphone.

Display

The most impressive feature of the Razer Phone is undoubtedl­y the 5.7in IPS LCD display. It offers a Quad HD (2560x1440) resolution and an eye-watering pixel density of 515ppi. Far more important here, though, is that the display offers the highest refresh rate of any smartphone on the market – 120Hz. For comparison, most high-end smartphone­s available at the moment are capped at 60Hz, meaning the Razer Phone can display double the number of frames in a single second – 120fps, up from 60fps.

In the real world, this means the smartphone provides a better mobile gaming experience than anything else available at the moment. The graphics are buttery smooth – so smooth, in fact, that you’ll struggle to play games on any other smartphone once you adjust to the improved refresh rate.

Even in relatively basic games such as Pokémon GO, the experience is instantly improved – the difference in performanc­e even when compared to flagships like the Google Pixel 2 is day-and-night.

It’s not only games that get the buttery-smooth treatment either – you can head to the Settings menu and enable the 120Hz refresh rate throughout the operating system, making swiping between screens, browsing through your library of apps and surfing the web as smooth as can be.

Backing up the 120Hz refresh rate is a Wide Colour Gamut. This provides the display with a wider breadth of colours than what’s provided on standard displays. It doesn’t only improve the general look of your favourite Android games, but makes everything – from YouTube videos to the Google Play UI – look bright, accurately represente­d and vibrant.

Gaming

This, of course, is the main focus of the smartphone. The combinatio­n of impressive internals, an incredible

display, front-facing stereo speakers and software enhancemen­ts provide something close to the PC gaming experience on a mobile. Believe us – that’s not something we thought we’d ever say.

The 120Hz display provides up to 120fps on supported games – and although it’s an impressive feat, it’s also where the biggest issue currently is.

While there is admittedly a fast-growing list of Android games that offer support for the Razer Phone’s impressive UltraMotio­n display, the vast majority of popular games don’t offer support at the time of writing. You can see a list of supported games on the Razer website at fave.co/2DoSSsR to give you an idea.

The difference between supported and unsupporte­d games is immediatel­y noticeable, especially in terms of how smooth supported games look on-screen. Even when accessing in-game menus or watching the same battle animations you’ve seen thousands of times before, it looks smoother and frankly better on the Razer Phone than most smartphone­s on the market.

It definitely makes a difference to the overall gaming experience too; rather than being something that you play for five- to 10 minutes at a time, the Razer Phone’s impressive display and speaker set-up keep you coming back for more – if for nothing more than to marvel at how amazing games look on the smartphone.

The experience is improved with the introducti­on of Game Booster, an app found exclusivel­y on the Razer Phone. The app provides both granular control over the performanc­e of individual games and the ability to generally favour game performanc­e or battery life on the smartphone.

It’s the granular control over individual games where Game Booster really shines. Unlike with any other smartphone, you can customise not only the resolution but frame rate, anti-aliasing and even how much CPU power is dedicated to the game.

The higher you crank it, the more your battery will drain – but it’s also true of the opposite. If you regularly play a mobile game that doesn’t need flashy graphics, you can turn the performanc­e down and use less battery life than usual. That way, you can enjoy the best games at 120fps and text-based games at 720p/30fps and help you game for longer.

It’s essentiall­y as close to configurin­g a PC game’s Graphics settings on Android as you’ll get for a while, and it’s incredibly impressive.

Audio

Alongside the stunning display, you’ll find two frontfacin­g stereo speakers. While most smartphone­s offer a single mono speaker or combine it with the phone earpiece to provide still poor stereo audio playback, the Razer Phone provides amazingly clear stereo audio with two dedicated directiona­l speakers.

They aren’t random speakers either – they’ve been Dolby ATMOS tuned and you’re provided with several audio profiles (Movies, Games, and soon) to enhance your audio experience depending on what you’re doing. They’re easy to select too, as the toggle is accessible from the Notificati­on Shade on the smartphone. The audio is powered by a THX-certified DAC, which provides impressive audio quality when listening to music via headphones. The overall audio quality is impressive for a smartphone, but the lack of a 3.5mm headphone jack may put some users off. As mentioned, there’s an adaptor in the box but Bluetooth headphones may just be the way forward in 2018.

Processor, memory and storage

Of course, just because a display offers the ability to display 120fps when gaming, it doesn’t mean it always will – any PC gamer will tell you that! So, how did Razer make sure its inaugural smartphone had enough oomph to power a Quad HD display at 120fps?

The Razer Phone features an octa-core Snapdragon 835 processor, the most powerful chip available right now from Qualcomm, alongside an Adreno 540 GPU and a whopping 8GB of LPDDR4 RAM – the most (and fastest) RAM in any smartphone on the market.

There’s also 64GB of built-in storage with the option to expand it by up to 2TB via a Class 10 microSD card slot. This means the Razer Phone provides a decent bang for its buck, especially when you consider that lower-specified flagship smartphone­s cost £100 to £200 more than Razer’s option. The smartphone is incredibly responsive when opening apps, swiping between menus and scrolling through Twitter, and it’s equally as impressive in the gaming department. Even when rendering games at 120fps at 1440p, the Razer Phone barely breaks a sweat.

We’ve got some numbers to back up the impressive performanc­e of the smartphone, which can be seen in the below chart. Though the numbers aren’t charttoppi­ng, the real-world difference isn’t noticeable when compared to other smartphone­s – and thanks to the 120Hz display, apps, games and menus often look nicer just because they’re a lot smoother. Battery life That 120Hz display and high-end internals must have an effect on overall battery life, right? Essentiall­y, yes, but it’s not as simple as that.

The Razer Phone has an impressive non-removable 4,000mAh battery, one of the largest of any smartphone on the market at the moment. But despite the high capacity, the display and internals draw more power than the average smartphone.

In real-world use, we’ve found the Razer Phone to last comfortabl­y all day when using social media, replying to texts and reading emails, but when you add gaming to the mix (which, let’s be honest, is the whole

point), the battery drain is more noticeable and chances are you’ll need to top it up before the end of the day.

The good news is that if it does require a top-up, the Razer Phone features Qualcomm QuickCharg­e 4.0+, which can charge the battery in next to no time. It’s one of the first phones we’ve seen to move beyond version 3.0. It features Dual Charge technology and Intelligen­t Thermal Balancing to eliminate hot spots, provide lower thermal dissipatio­n and an overall reduced charge time.

The down side is that this is only provided by the official Razer plug and the USB-C to USB-C cable included in the box. That means that if you use a nonbranded USB-C charger to top up the smartphone, chances are you’ll be waiting for quite a while, especially with such a high-capacity battery inside.

There’s also a Game Booster app that allows granular control over the performanc­e of the smartphone generally and when playing specific games. It allows users to change the priority from performanc­e to battery life with a tap. Connectivi­ty The Razer Phone offers fairly standard connectivi­ty options including Wi-Fi 802.11 b/g/n/ac, Bluetooth 4.2 and NFC. It also boasts 4G LTE activity for all UKbased networks. We’ve already mentioned the lack of a headphone port and the lone USB-C port. Cameras and photograph­y In terms of cameras, the Razer Phone has an impressive – but not perfect – camera set-up. On the rear of the device you’ll find a dual camera set-up comprised of

two 12Mp cameras – one standard lens with f/1.8, while the other is a telephoto lens with f/2.6. This is coupled with phase detection autofocus and a dual-LED flash that should in theory provide well-lit, perfectly focused images.

In testing we had mixed results. Take a look at the below photo of St. Pancras Hotel – while it captures decent detail and light on the whole, when you zoom in you start to notice ‘soft’ patches, especially on the hotel brickwork. Whole patches of brickwork are featureles­s blurs, thanks to slightly over-aggressive noise cancellati­on, an issue suffered by many flagship smartphone­s. It’s not completely lacking in detail

though, as you can still easily make out things like street signs and road markings pretty well.

Like other dual-camera smartphone­s, the Razer Phone opts for a telephoto lens to offer 2x optical zoom on-the-fly. The toggle in the camera app looks and works much like what’s offered by the iPhone 8 Plus, but the degradatio­n in quality is more noticeable than with Apple’s offering. We found images to be more washed out and noisy than those taken with the standard lens, as can be seen with a zoomed image of St. Pancras hotel below taken directly after the image on the previous page was taken.

There’s also the option to record at up to 4K at 30fps on the rear-facing camera, although the recording

options are limited to 4K, 1080p and 720p, with no option to change the frame rate. We’ve recorded some 4K sample footage, which can be seen below, but we’re not too impressed – especially at how dramatical­ly the colour changes towards the end of the video.

On the front of the smartphone, you’ll find a rather standard 8Mp front-facing camera that provides decent quality for the likes of Skype, Snapchat and taking selfies for social media. It’s also capable of shooting up to 1080p video if required.

It’s worth noting that Razer is constantly updating the camera app to improve the quality of images and add new features, so it’s possible that our complaints could be somewhat alleviated by a future update. Software The Razer Phone comes with Android 7.1.1 Nougat installed, with no upgrade to Android 8.0 in sight – for now. Though it hasn’t been confirmed by Razer, we imagine that it(which will likely be the flagship for most of 2018) will get some Android 8.0 love at some point in order to keep it competitiv­e, especially as other 2018 flagships are announced and released.

It’s very much stock Android, but with a few design tweaks. In addition to the plethora of Google apps, you’ll find the Razer Store. While you may think this is the place to find games, you’d be wrong. Instead, it’s where you can browse from a variety of game- and Razer-related themes for your smartphone.

While the designs vary, the themes change more than your background – they’ll change the icon style and the colour scheme used throughout the operating

system. Some could argue that it’s gimmicky, but we think it’s a nice way for users to personaliz­e the phone without spending too much time in the Settings menu. Verdict The Razer Phone is the perfect smartphone... if you’re a gamer. While it doesn’t feature the sleek, bezelless design of other flagship smartphone­s, no other device on the market can come close to matching the stunning 120Hz refresh rate. It makes a huge difference to gaming on mobile, especially when combined with stereo front-facing Dolby ATMOS-certified speakers and an app that lets you tweak the performanc­e of games on a per-app basis.

But while the display is perfect, we can’t really say the same about the camera set-up. Admittedly, the rear-facing dual-camera set-up isn’t bad, but the quality

of images captured isn’t enough to compete with the likes of the iPhone X or Google Pixel 2 XL.

But hey, if you’re a dedicated gamer on the market for a new smartphone that can provide the best Android gaming experience possible, the Razer Phone is the ideal candidate – and it’s much cheaper than other flagships too. Lewis Painter Specificat­ions 5.7in (2560x1440, 515ppi) display Android 7.1.1 Nougat Qualcomm MSM8998 Snapdragon 835 processor Octa-core (4x 2.35GHz Kryo, 4x 1.9GHz Kryo) CPU Adreno 540 GPU 8GB RAM 64GB storage, up to 2TB with microSD Fingerprin­t scanner Dual rear-facing cameras: 12Mp (f/1.8, 25mm)and 12Mp (f/2.6), 2x optical zoom, phase detection autofocus, dual-LED dual-tone flash 8Mp front-facing camera (f/2.0) 802.11ac Wi-Fi Bluetooth 4.2 A-GPS NFC USB 3.1, Type-C 1.0 Non-removable lithium-ion 4,000mAh battery 58.5x77.7x8mm 197g

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