TechLife Australia

THE ICONOCLAST­S

- [ SHAUN PRESCOTT ]

A NARRATIVE-DRIVEN PLATFORMER BROUGHT TO LIFE BY PIXEL-PERFECT ART. $29.95 | PC, PS4, PS Vita | www.konjak.org

There’s no shortage of pixel-styled 2D platformer­s out in the wild, but The Iconoclast­s is probably the most beautiful of them all. If you owned a Sega Mega Drive in the ‘90s you’ll rejoice at its bright and vibrant aesthetic. But such is its detail, and so painstakin­g is the attention to every facet of its artistic direction, that The Iconoclast­s more closely resembles a game you might have dreamed would release for 16-bit consoles back in the day. Protagonis­t Robin is a mechanic, though according to the rules of tyrannical authority One Concern, she must undertake the day job they delegate. But she’s determined to be a mechanic anyway, and this sends her on a quest to foil the powerful oppressor. The game is wrapped up in a lengthy (and some might argue, confusing) narrative, with most of its charm derived from environmen­t and character design. The usual 2D rhythm of jumping, puzzle-solving and boss smiting is here. It’s not a very interestin­g game on a systems level, but it’s got a heart of gold.

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