TechLife Australia

Return of the Obra Dinn

DISCOVER THE FATE OF A STRICKEN MERCHANT SHIP.

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$24 | PC | dukope.com

THIS IS A first-person puzzle game from Lucas Pope, creator of the acclaimed Papers, Please. It’s completely 3D, but rendered with a bold, beautiful art style that recalls the 1-bit dithered visuals of old Macintosh adventure games. But the Obra Dinn is no less atmospheri­c for it. In fact, the sense of place created by its hard lines and limited palette is quite remarkable.

As you explore the ship you’ll find piles of sun-bleached bones that used to be the crew, and activating the pocket watch near them will whisk you away to a static, but wonderfull­y detailed, vignette of the seconds before they died—be it an unfortunat­e accident, a brutal murder, or something altogether weirder. And it’s here where your investigat­ion really begins.

Determinin­g the cause of death is normally the easiest part, because the evidence is right in front of you. You might see a man recoiling in pain as a shot from a flintlock pistol rips through him, or another taking a fatal tumble down a stairway. But the tricky part is discoverin­g the identities of the people involved, which requires some real detective work.

The game paints a vivid picture of life aboard the Obra Dinn, and with each chapter—unlocked by exploring and locating more bodies—a larger story begins to take shape. I won’t go into specifics about what befell the crew, because getting to the root of that is the core of the game, but I can say that this has to be the unluckiest merchant ship in the world, with so much chaos and calamity occurring on-board it’s amazing the thing is still floating.

Return of the Obra Dinn is a stunningly clever thing and one of the best puzzle games on PC. It not only presents you with a vast, complex, and interconne­cted mystery to solve, but trusts in your intelligen­ce enough to let you do it yourself with almost no hints, markers, or guides interferin­g in the process. Few games have this much confidence in the player, and it’s a deeply satisfying experience as a result, even if I did occasional­ly feel like I’d hit a dead end.

 ??  ?? The art style is striking, but clear.
The art style is striking, but clear.
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