Tony Hawk’s Skate Jam

NOTH­ING BUT A FAILED OL­LIE Free with IAP | skate­jam.app.link/jam

TechLife Australia - - DISCOVER -

LE­GIONS OF GAMERS who grew up play­ing the ex­cel­lent Tony Hawk Pro Skater se­ries were both shocked and thrilled when it was an­nounced that the new­est ad­di­tion to the ac­claimed skate sim was com­ing to mo­bile. Tony Hawk’s Skate Jam is a spir­i­tual suc­ces­sor to the orig­i­nal ti­tle, com­plete with a 3D, over the shoul­der view­point, trick sys­tem, and an ar­ray of maps with plenty of ob­sta­cles to bounce and grind off. The prob­lem is that.. well.. it’s just not very good.

Al­most im­me­di­ately it’s ap­par­ent that the con­trol sys­tem is very poor. Pre­cise move­ment, which is ev­ery­thing in a skate­board­ing game, is im­pos­si­ble with the on-screen ana­logue stick be­ing very stiff and awk­ward.

This is also cou­pled with a very in­tru­sive in-app pur­chase pol­icy, which fo­cuses heav­ily on push­ing you to watch ad after ad after ad to get more XP to build your woe­ful be­gin­ner skate stats. It’s a shame be­cause the fun­da­men­tals are there, but there needs to be a lot more play test­ing and op­ti­mi­sa­tion to the con­trols and physics to end up with some­thing worth play­ing and rec­om­mend­ing to friends. Skate Jam could be great, and may be worth look­ing into after a few months of patch­ing.

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